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Wulf, along with Freca, Hungry Savage, is one of two named men and the only minion who is naturally Fierce. While this combined with his strength and access to Dunland's tools makes him a strong fighter, he is most valued for his Response ability and was heavily relied on to claim sites before Freca's release in Reflections. He is often used with Hillman Tribe to control two sites in one skirmish, the number Dunland needs for powerful cards such as Ready to Fall and Dunlending Elder. Hides is necessary to keep him safe from direct wounding, though he remains vulnerable to direct exertions.
Because of how skirmishes are resolved, Wulf is able to use his ability and claim a site if played at the end of a skirmish phase even if he wasn't in play when the skirmish was won. The most popular choices for accomplishing this are Dunlending Arsonist and Hillman Mob due to their balance of twilight cost and strength, though Wild Man of Dunland and Hill Clan are also capable of it. This is a good tactic when facing fellowships whose mounts will exert Wulf before he has a chance to use his ability, though it may be a waste of Wulf's Fierce keyword if an extra site is unneeded.
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