Boromir, Lord of Gondor (1R96)

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Boromir, Lord of Gondor (1R96) Card Image

Set: The Fellowship of the Ring
Kind: Free People
Culture: Gondor
Twilight: 3
Card Type: Companion • Man
Strength: 7
Vitality: 3
Resistance: 6
Signet: Aragorn
Game Text: Ranger. Boromir is not overwhelmed unless his strength is tripled.
Lore: ”'…Boromir will also be in the Company. He is a valiant man.'”
Rarity: R

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Boromir, Lord of Gondor (1R96) Wiki

General Strategy

This is a powerful version of Boromir who is particularly good against Nazgul (Who are strong at the beginning of the game when the Fellowship lacks equipment) and the Balrog. Since it takes 21 strength to overwhelm him (And that’s just at his base strength) he can tank almost any minion without having to worry about surprise strength pumps etc. He can also use Armor to take no more than one wound, making him one of the most resilient companions of Fellowship Block. Additionally, the Aragorn signet means he can be healed by King in Exile, or a player can combine him with elves and use Elrond, HtGG. He can also benefit a lot from Defender + 1 effects (Such as Elendil's Valor). Despite the durability of this version of Boromir, he is not seen that frequently, because all 3 versions of Boromir in Fellowship Block have very strong abilities.

Strengths and Weaknesses

Strong Versus...

Weak Versus...

Extra Information

Other Versions of Boromir

Steward's Heir (P) Hero of Osgiliath (P) Son of Denethor Defender of Minas Tirith My Brother Bearer of Council Hero of Osgiliath Hero of Osgiliath (T) Defender of Minas Tirith Doomed Heir Proud and Noble Man Destined Guide

Other Prints of Boromir, Lord of Gondor

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