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Set: | The Fellowship of the Ring |
Kind: | Shadow |
Culture: | Sauron |
Twilight: | 1 |
Card Type: | Condition |
Game Text: | Plays to your support area. Each time a companion or ally loses a skirmish that involves a [Sauron] Orc, each [Sauron] Orc is strength +1 until the regroup phase. |
Lore: | Tribes of Orcs from throughout Mordor rally to the banner of the Dark Tower. |
Rarity: | R |
Notes: | Game text is a clarification. |
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Every time a Orc wins a skirmish, this card pumps all Orcs that will be skirmishing after this one (and the other ones as well of course, but this isn't of much use). To get around this, the Free Peoples player choosing skirmishes order to resolve those where minions lose first (thus minimizing gain from Orc Banner), it's good to make minions fierce or have ways to pump those skirmishing first. One of the best ways to achieve both those things is the roaming orcs deck, that uses Advance Regular to make minions fierce and Advance Marauder, Rank and File or Flames Within to pump during first skirmishes and trigger Orc Banner.
Example Roaming Orcs shadow side (Movie Block format)
3x Advance Captain
4x Advance Marauder
4x Advance Regular
4x Advance Scout
2x Grishnakh, Orc Captain
2x Orc Cutthroat
3x Orc Patrol
2x Troll of Cirith Gorgor
1x Grond, Hammer of the Underworld
2x Ithil Stone
1x Flames Within
4x Orc Banner
2x Rank and File
DO NOT EDIT OR REMOVE THIS LINE.