Set: | The Fellowship of the Ring |
Kind: | Free People |
Culture: | Dwarven |
Twilight: | 1 |
Card Type: | Companion • Dwarf |
Strength: | 4 |
Vitality: | 2 |
Resistance: | 6 |
Game Text: | To play, spot a Dwarf. |
Lore: | Dwarves from Dain's people are stout companions, trustworthy and loyal. |
Rarity: | C |
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Dwarf Guard is the classic example of cannon fodder. He is a low-cost, low-strength, low-vitality companion that can be bundled in a group of four for any deck that prominently plays a powerful main Dwarf companion. Play him as soon as you get him, and use two to completely nullify the scariness and cost of a Balrog or Cave Troll.
For extra delaying power, load him up with Dwarven Bracers, Dwarven Armor and Hand Axe.
Remember that he is culturally-enforced (e.g. you must spot another companion to play him), so if you don't have at least one Dwarf in your party that is not himself fodder, you may not be able to play him when you get him. As a non-unique character you cannot ”discard to heal”.
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