Set: | The Fellowship of the Ring |
Kind: | Shadow |
Culture: | Sauron |
Twilight: | 0 |
Card Type: | Condition |
Game Text: | Search. To play, exert a [Sauron] Orc. Plays to your support area. While you can spot 5 companions, each companion's twilight cost is +2. |
Lore: | ”'I do not foretell, for all foretelling is now vain: on the one hand lies darkness, on the other only hope.'” |
Rarity: | R |
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A somewhat self-defeating card, Journey into Danger adds additional twilight against larger fellowships. However, since larger fellowships already make a lot of twilight, this is generally not required - more proactive cards such as The Number must be Few, A Host Avails Little or Ulaire Enquea, Lieutenant of Morgul are preferable.
Could be used the counter the effects of cards like The Grey Wizard or The Nine Walkers. Could also be combined with Greed, or other twilight consumption effects.
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