Journey Into Danger (1R253)

Previous Card

Go to The Fellowship of the Ring Index

Next Card

Journey Into Danger (1R253) Card Image

Set: The Fellowship of the Ring
Kind: Shadow
Culture: Sauron
Twilight: 0
Card Type: Condition
Game Text: Search. To play, exert a [Sauron] Orc. Plays to your support area. While you can spot 5 companions, each companion's twilight cost is +2.
Lore: ”'I do not foretell, for all foretelling is now vain: on the one hand lies darkness, on the other only hope.'”
Rarity: R

The information presented above about LoTR TCG, both literal and graphical, is copyrighted by Decipher Inc. This website is not produced, endorsed, supported, or affiliated with Decipher.

Journey Into Danger (1R253) Wiki

General Strategy

A somewhat self-defeating card, Journey into Danger adds additional twilight against larger fellowships. However, since larger fellowships already make a lot of twilight, this is generally not required - more proactive cards such as The Number must be Few, A Host Avails Little or Ulaire Enquea, Lieutenant of Morgul are preferable.

Could be used the counter the effects of cards like The Grey Wizard or The Nine Walkers. Could also be combined with Greed, or other twilight consumption effects.

DO NOT EDIT OR REMOVE THIS LINE.

This page has been moved, the new location is Journey Into Danger (1R253).