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Author Topic: Virtual DC Contest #3 - The Return of the King (Starting the FINAL ROUND!)  (Read 10744 times)
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Thranduil
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Count the shadows...

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« Reply #300 on: May 19, 2010, 03:22:52 PM »
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I will indeed! Just been very busy.
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MR. Lurtzy
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« Reply #301 on: May 26, 2010, 05:51:03 PM »
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 Popcorn
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ket_the_jet
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« Reply #302 on: May 26, 2010, 05:52:51 PM »
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How long has it been? Big "who cares" at this point.
-wtk
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MR. Lurtzy
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« Reply #303 on: May 26, 2010, 06:09:40 PM »
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I don't have much confidence in Thanduil, but at least I can hope. XD
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Thranduil
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« Reply #304 on: May 27, 2010, 02:59:33 AM »
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I don't have much confidence in Thanduil, but at least I can hope. XD
You don't have confidence? This is the first time I've ever really let this contest down. I've delayed a couple of days, maybe a week in the past, but never this long. I'm hurt! Cry

So anyway.... I look back and realise the 9th round began on the 13th April. Whistle My excuse is going to be exams. So there!

And waiting a month has not in any way reduced my excitement for this round and the final results of the contest! Popcorn



I was always disappointed that there was no unified strategy for these two and their lackeys – not even one that represented their antagonism. Very unimpressive. (Of course I chose the RotK Gorbag over the MD one because he is much less cool.)

For the FINAL ROUND, I thought we could make both cards so that we have a chance to truly show off what we envisage the Cirith Ungol strategy to look like.

Let me restate the rules for this contest. You should make both of the above cards. Any particular comments I have will be underlined below.

Your card should:

1) Have the same title (with a (V) attached to the end)
2) Have the same twilight cost and culture.
3) Have whatever attributes or attribute modifiers you think appropriate.
4) Have a different text, maybe similar, but could also be on completely different lines. What I want you to focus on is how you think the two halves of the Cirith Ungol garrison should work (or perhaps, how they shouldn't?). Then see if you can embody your ideas on these two cards so that just looking at them will immediately give readers a sense of the strategy.
5) Have a lore which you want, it's really up to you - you can keep the same lore or put in your own, it doesn't really matter.

So your cards should look quite a lot like this:

5Gorbag, Lieutenant of Cirith Ungol (V) Wraith
Type • Sub-type
Strength: +X
Vitality: +Y
Site Number: +Z
Game text.
"Lore text."
7 V 180

5Shagrat, Captain of Cirith Ungol (V) Sauron
Type • Sub-type
Strength: +X
Vitality: +Y
Site Number: +Z
Game text.
"Lore text."
10 V 99


I like to leave a week for entries to come in, so the deadline will be at midnight GMT on Friday 4th June. A few days before, if you've said that you want to participate and haven't given me an entry, I will be pestering you via PM, so do get them in as quickly as possible! Mr. Green!

Entries should be submitted to me by PM (or email if you prefer).

So all that remains for me to say now is, good luck! Thumbs Up

Thranduil
« Last Edit: June 01, 2010, 02:23:08 PM by Thranduil » Logged

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Witchkingx5
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« Reply #305 on: May 27, 2010, 10:59:42 AM »
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Finally! I'm working on it!
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Cw0rk
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.

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« Reply #306 on: June 01, 2010, 10:38:19 AM »
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By the way, you have given Shagrat and Gorbag the Gollum culture in your previous post.

I'm working on them now.
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Thranduil
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« Reply #307 on: June 01, 2010, 02:24:21 PM »
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By the way, you have given Shagrat and Gorbag the Gollum culture in your previous post.
You are right! I was making a subtle artistic point. Or something. Or perhaps it was a mistake in the cutting and pasting. Who really knows? Whistle
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chompers
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« Reply #308 on: June 02, 2010, 01:10:41 AM »
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By the way, you have given Shagrat and Gorbag the Gollum culture in your previous post.
You are right! I was making a subtle artistic point. Or something. Or perhaps it was a mistake in the cutting and pasting. Who really knows? Whistle

Bring on some Gollum culture orcs!
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Thranduil
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Count the shadows...

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« Reply #309 on: June 08, 2010, 10:03:20 AM »
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Now here we go voting into the FINAL ROUND!

Please vote for your favourite 2 in this round (due to being only 6 and this being the FINAL ROUND and all).

Voting deadline is Tuesday 15th June.

#1
5Gorbag, Lieutenant of Cirith Ungol (V) Wraith
Minion • Orc
Strength: 11
Vitality: 3
Site Number: 4
Each time you play a Wraith Orc or Sauron Uruk-hai, you may exert Gorbag to exert the Ring-bearer.
"If there's any game, me and my lads must be in it."
7 V 180

5Shagrat, Captain of Cirith Ungol (V) Sauron
Minion • Uruk-hai
Strength: 13
Vitality: 3
Site Number: 6
Damage+1
Shadow: Spot X wounds on the Ring-bearer and exert Shagrat to play a Wraith Orc or Sauron Uruk-hai from hand; its twilight cost is -X.
"If you think I'm so damaged that it's safe to flout me, you're mistaken."
10 V 99

#2
5Gorbag, Lieutenant of Cirith Ungol (V) Wraith
Minion • Orc
Strength: 11
Vitality: 3
Site Number: 4
While you can spot a Sauron Uruk-Hai, Gorbag is strength +4.
While you can spot Shagrat, Gorbag is damage +1.
"If there's any game, me and my lads must be in it."
7 V 180

5Shagrat, Captain of Cirith Ungol (V) Sauron
Minion • Uruk-Hai
Strength: 13
Vitality: 3
Site Number: 6
Damage +1.
While you can spot 2 Wraith Orcs (or Gorbag), each Sauron Uruk-Hai is enduring.
"If you think I'm so damaged that it's safe to flout me, you're mistaken."
10 V 99

#3
5Gorbag, Lieutenant of Cirith Ungol (V) Wraith
Minion • Orc
Strength: 11
Vitality: 3
Site Number: 4
When you play Gorbag, you may spot X wounds on the Ring-bearer to make X Wraith Orcs or Sauron Uruk-hai fierce until the regroup phase.
"If there's any game, me and my lads must be in it."
7 V 180

5Shagrat, Captain of Cirith Ungol (V) Sauron
Minion • Uruk-Hai
Strength: 11
Vitality: 3
Site Number: 6
Damage +1.
When you play Shagrat, you may spot X possessions to make X Wraith Orcs or Sauron Uruk-hai damage +1 until the regroup phase.
"If you think I'm so damaged that it's safe to flout me, you're mistaken."
10 V 99

#4
5Gorbag, Lieutenant of Cirith Ungol (V) Wraith
Minion • Orc
Strength: 11
Vitality: 3
Site Number: 6
When you play Gorbag, if you can spot Shagrat, they both gain fierce until the regroup phase.
Manuever: Exert Gorbag twice to reveal the top 10 cards from your opponent's draw deck. If an artifact is revealed in this way, you may add 3 burdens.
"‘If there's any game, me and my lads must be in it.'"
7 V 180

5 Shagrat, Captain of Cirith Ungol (V) Sauron
Minion • Uruk-hai
Strength: 13
Vitality: 3
Site Number: 6
While you can spot Gorbag, each of your minions are damage +1.
If Gorbag is discarded, each Uruk-hai is strength +3 and may not take wounds until the regroup phase.
"‘If you think I'm so damaged that it's safe to flout me, you're mistaken.'"
10 V 99

#5
5Gorbag, Lieutenant of Cirith Ungol (V) Wraith
Minion • Orc
Strength: 10
Vitality: 3
Site Number: 4
While you can spot a Free Peoples possession each Wraith Orc you play is twilight cost -1.
While you can spot a Free Peoples artifact each Uruk-hai you play is twilight cost -1.
"‘If there's any game, me and my lads must be in it.'"
7 V 180

5Shagrat, Captain of Cirith Ungol (V) Sauron
Minion • Uruk-hai
Strength: 13
Vitality: 3
Site Number: 6
Damage +1.
Each time you play an Uruk-hai, you may discard a possession.
Each time you play a Wraith Orc, you may remove 3 to discard an artifact.
"‘If you think I'm so damaged that it's safe to flout me, you're mistaken.'"
10 V 99

#6
5Gorbag, Lieutenant of Cirith Ungol (V) Wraith
Minion • Orc
Strength: 11
Vitality: 3
Site Number: 6
Enduring.
Each time you play a Sauron Uruk-hai, wound Gorbag and exert the Ring-bearer.
"‘If there's any game, me and my lads must be in it.'"
7 V 180

5Shagrat, Captain of Cirith Ungol (V) Sauron
Minion • Uruk-hai
Strength: 13
Vitality: 3
Site Number: 6
Damage +1. Enduring.
Each time you play a Wraith Orc, wound Shagrat and discard 2 cards from hand.
"‘If you think I'm so damaged that it's safe to flout me, you're mistaken.'"
10 V 99
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legolas3333
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« Reply #310 on: June 08, 2010, 10:11:51 AM »
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1
3
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Cw0rk
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« Reply #311 on: June 08, 2010, 04:02:55 PM »
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2
6
« Last Edit: June 14, 2010, 06:58:05 PM by Cw0rk » Logged
ket_the_jet
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« Reply #312 on: June 08, 2010, 08:11:05 PM »
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Mine
3
6
-wtk
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Cw0rk
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« Reply #313 on: June 08, 2010, 08:25:49 PM »
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Can participant #6 message me and explain me what is the benefit of discarding 2 cards from your hand when you play a Wraith orc?
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ket_the_jet
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« Reply #314 on: June 08, 2010, 08:30:06 PM »
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I presumed that it meant discarding your opponent's hand. That said, I would just play the Orcs then Shagrat.
-wtk
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