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lem0nhead
Posted: Fri Oct 26, 2007 10:35 am
Joined: 02 Apr 2007 Posts: 2981 Location: Blood Island
Thranduil wrote:


1 Sweeping Stroke Orc
Event • Skirmish
Exhaust an Orc minion. For each wound placed in this way, make that minion strength +2.
Then Azog with a swift stroke hewed his neck.
H2 U 135

Ooo interesting, make them enduring and exert them. Seems slightly powerful in potential, maybe cost 2?

1 Howl of Fury Orc
Event • Maneuver
Exhaust an Orc minion. For each wound placed in this way, make that minion gain terror 1 until the regroup phase.
Victory seemed at hand, when a cry rang out on the heights above.
H2 R 124

Way too hard, dont agree with that at all. I wouldnt even say up the cost just change it. That could make some trolls exert you 3 times when you fight. Wrong! Just wrong.

0 Rabid Host Orc
Event • Shadow
Exert an Orc Orc to play an Orc Warg or Orc mount from your discard pile.
There a host of Wargs came ravening...
H2 U 129

Sound.

Thranduil
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DáinIronfoot
Posted: Fri Oct 26, 2007 10:37 am
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Thranduil wrote:
1 Sweeping Stroke Orc
Event • Skirmish
Exhaust an Orc minion. For each wound placed in this way, make that minion strength +2.
Then Azog with a swift stroke hewed his neck.
H2 U 135

How cool is that?! Applause I may have to make a card like that for my Isengard Warg-riders.

Thranduil wrote:
1 Howl of Fury Orc
Event • Maneuver
Exhaust an Orc minion. For each wound placed in this way, make that minion gain terror 1 until the regroup phase.
Victory seemed at hand, when a cry rang out on the heights above.
H2 R 124

Maybe make this one cost 2 and/or put a cap on it, since terror could get out of hand.

Thranduil wrote:
0 Rabid Host Orc
Event • Shadow
Exert an Orc Orc to play an Orc Warg or Orc mount from your discard pile.
There a host of Wargs came ravening...
H2 U 129

Excellent. No problems with this one.
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Thranduil
Posted: Fri Oct 26, 2007 10:37 am
Joined: 01 May 2007 Posts: 2256 Location:
Sorry, both exhausting cards should say Orc Orc. Any better?

Thranduil
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lem0nhead
Posted: Fri Oct 26, 2007 10:43 am
Joined: 02 Apr 2007 Posts: 2981 Location: Blood Island
Slightly yeah, i still dont like the idea of exerting twice to gain terror 2 but at least its more balanced, there are no 4 vitality Orc Orcs I know of. Id still up cost to 2 to make it pan out like DI said.
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"Okay, stop me if you've heard this one. An elf, a man, and a dwarf walk into the Riddermark..." ~ Eomer
elf lvr
Posted: Fri Oct 26, 2007 11:06 am
Joined: 13 Jun 2006 Posts: 3065 Location: Rivendell
Warg-Riders could still get a ton of terror with that.

Maybe up the cost to 2. Neat cards, though.
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Thranduil
Posted: Fri Oct 26, 2007 11:14 am
Joined: 01 May 2007 Posts: 2256 Location:
Upped Howl of Fury to 2. Any other opinions?

Thranduil
'We do what we do because of who we are. If we did otherwise, we would not be ourselves.'
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sickofpalantirs
Posted: Fri Oct 26, 2007 3:07 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
Thranduil wrote:
Thanks for all the reviews (especially AP’s smileys - I appreciate them!).

Moving on to some other funky events that tie back into vitality:

1 Sweeping Stroke Orc
Event • Skirmish
Exhaust an Orc Orc. For each wound placed in this way, make that Orc strength +2.
Then Azog with a swift stroke hewed his neck.
H2 U 135
I like it. the lore is from the books(Ie appendixes, thus should be put in quote

2 Howl of Fury Orc
Event • Maneuver
Exhaust an Orc Orc. For each wound placed in this way, make that Orc gain terror 1 until the regroup phase.
Victory seemed at hand, when a cry rang out on the heights above.
H2 R 124
these are getting interesting

0 Rabid Host Orc
Event • Shadow
Exert an Orc Orc to play an Orc Warg or Orc mount from your discard pile.
There a host of Wargs came ravening...
H2 U 129


all are good!
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NBarden
Posted: Fri Oct 26, 2007 5:33 pm
Joined: 28 Dec 2006 Posts: 5468 Location: I don't know...
Thranduil wrote:
Thanks for all the reviews (especially AP’s smileys - I appreciate them!).

Moving on to some other funky events that tie back into vitality:

1 Sweeping Stroke Orc
Event • Skirmish
Exhaust an Orc Orc. For each wound placed in this way, make that Orc strength +2.
Then Azog with a swift stroke hewed his neck.
H2 U 135

Cool.

(and yes this lore is not from the Hobbit, but it is a foreshadowing of things to come... Twisted Evil)

2 Howl of Fury Orc
Event • Maneuver
Exhaust an Orc Orc. For each wound placed in this way, make that Orc gain terror 1 until the regroup phase.
Victory seemed at hand, when a cry rang out on the heights above.
H2 R 124

Odd...but cool. I like it. Especially on a fierce orc.

0 Rabid Host Orc
Event • Shadow
Exert an Orc Orc to play an Orc Warg or Orc mount from your discard pile.
There a host of Wargs came ravening...
H2 U 129

Exerting kinda counters the point. Oh well.

Leading us nicely into our next theme (and the last of this culture), which is the Wargs. Next time.

Thranduil
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Thranduil
Posted: Sat Oct 27, 2007 6:16 pm
Joined: 01 May 2007 Posts: 2256 Location:
sickofpalantirs wrote:
the lore is from the books(Ie appendixes, thus should be put in quote

I never use quotation marks on my quotes because I never use a lore that isn’t from the books. If I can’t find a good lore, I simply don’t put one on the card.

NBarden wrote:
Exerting kinda counters the point. Oh well.

Exactly, which makes it a high cost.

Now onto some Wargs. You may remember from the first set that Orcs liked ambushing with twilight, and Wargs liked to use it. Well, these ravening beasts are no different (we’ve already seen some ambush Goblins).

3 Furious Warg Orc
Minion • Warg
Str: 8
Vit: 3
Sit: 5
Skirmish: Discard 2 cards from hand to add 2.
... he leaped in the air ten feet, and then rushed round and round the circle biting and snapping...
H2 C 107

4 Frenzied Warg Orc
Minion • Warg
Str: 10
Vit: 3
Sit: 5
Each time this minion is assigned to skirmish a character with X wounds, you may spot an Orc Orc to add [X].
Maddened and angry they were... cursing the dwarves in their horrible language...
H2 C 106

This is one of my favourites:

3 Devouring Warg Orc
Minion • Warg
Str: 7
Vit: 3
Sit: 5
Skirmish: Spot 3 Orc minions and remove 5 (or 3 if you can spot 4 Free Peoples cultures) to wound a companion this minion is skirmishing.
... the Wargs had no intention of going away...
H2 R 102

Thranduil
Last edited by Thranduil on Mon Oct 29, 2007 11:14 am; edited 2 times in total'We do what we do because of who we are. If we did otherwise, we would not be ourselves.'
- Dream of the Endless

Check out my block based on The Hobbit, my remake of Age's End, and the Fall of Eregion
Vote for your favourite Bilbo, Retired Adventurer(V)
Anonymous Prodigy
Posted: Sat Oct 27, 2007 8:18 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
I’d make the third one say: "Skirmish: Spot 2 other Orc minions, exert this minion, and remove 4 to wound a companion this minion is skirmishing (or 3 if you can spot 6 companions)." The first two look great. Thumbs Up
I had to put something here.

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