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sickofpalantirs |
Posted: Sun May 27, 2007 1:02 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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CarpeGuitarrem wrote: Change made. Anyone else, feel free to review the followers.
•Derufin, Valiant Warrior
Follower
Strength: +1
Aid- Remove a token.
Each time you transfer Derufin to a companion, you may discard a card from hand to discard a possession.
"...and both Duilin of Morthond and his brother were trampled to death when they assailed the mumakil, leading their bowmen close to shoot at the eyes of the monsters."
R
cool!
•Duilin, Brother to Derufin
Follower
Resistance: +1
Aid- Remove a token.
Each time bearer wins a skirmish, you may exert bearer to exert a minion.
"...tall Duinhir with his sons, Duilin and Derufin, and five hundred bowmen."
R
hum...I guess
•Reinforcements
Condition • Support Area
Each time a companion bearing a follower wins a skirmish, you may reinforce a token. At the start of the regroup phase, exert a man or discard this condition.
"And so the companies came and were hailed and cheered and passed through the Gate..."
U
start of EACh regroup phase |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. |
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CarpeGuitarrem |
Posted: Mon May 28, 2007 10:46 pm |
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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All right, time for the commons!
•Custom of Gondor
Condition • Support Area
While you can spot four conditions with two tokens on them, each unbound[gondor] companion is Vitality +1.
"...the Lord of the City had beacons built on the tops of outlying hills along both borders of the great range..."
R
Reinforced
Event • Skirmish
Make a companion strength +2 (or +3 and damage +1 if you can spot a token on four conditions).
The beacons brought warriors from many parts of Gondor.
C
Speeding West
Event • Response
If you add a token to a condition, exert a companion to reinforce a token on another condition.
"Nardol, Erelas, Min-Rimmon, Calenhad..."
C
Time is Short
Event • Maneuver
Exert two men (or exert Gandalf and spot a follower) to make each unbound companion strength +1 until the start of the regroup phase.
"See! The beacons of Gondor are alight, calling for aid."
C
Outlands Ranger
Companion • Man
Strength: 6
Vitality: 3
Resistance: 5
Ranger.
While bearing a follower, this companion is Resistance +1 and gains hunter 1.
"...and five hundred bowmen."
C
Summons of the Beacons
Event • Fellowship
Spot three tokens on a condition to play a follower (except a wraith) from your draw deck.
C |
Last edited by CarpeGuitarrem on Fri Jun 01, 2007 6:09 pm; edited 1 time in total"ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm) |
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legoles3333 |
Posted: Tue May 29, 2007 7:23 am |
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Joined: 28 Nov 2006
Posts: 861
Location: In a place that is beyond your imagination
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CarpeGuitarrem wrote: All right, time for the commons!
•Custom of Gondor
Condition • Support Area
While you can spot a token on four conditions, each companion is Vitality +1.
"...the Lord of the City had beacons built on the tops of outlying hills along both borders of the great range..."
C
nice for Noble Leaders decks
Reinforced
Event • Skirmish
Make a companion strength +2 (or +3 and damage +1 if you can spot a token on four conditions).
The beacons brought warriors from many parts of Gondor.
C
read the comment above
Speeding West
Event • Response
If you add a token to a condition, exert a companion to reinforce a token on another condition.
"Nardol, Erelas, Min-Rimmon, Calenhad..."
C
ok you’re really going for the gondor condition thing arent you
Time is Short
Event • Maneuver
Exert two men (or exert Gandalf and spot a follower) to make each unbound companion strength +1 until the start of the regroup phase.
"See! The beacons of Gondor are alight, calling for aid."
C
sweet
Outlands Ranger
Companion • Man
Strength: 6
Vitality: 3
Resistance: 5
Ranger.
While bearing a follower, this companion is Resistance +1 and gains hunter 1.
"...and five hundred bowmen."
C
um, lose the resistance bonus
Summons of the Beacons
Event • Fellowship
Spot three tokens on a condition to play a follower (except a wraith) from your draw deck.
C
nice |
Here's My Trade List
I have taken an oath of poverty, to annoy me, send money
I am a trained assassin catcher |
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DáinIronfoot |
Posted: Tue May 29, 2007 9:21 am |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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CarpeGuitarrem wrote: •Custom of Gondor
Condition • Support Area
While you can spot a token on four conditions, each companion is Vitality +1.
"...the Lord of the City had beacons built on the tops of outlying hills along both borders of the great range..."
C
I think it should be worded "While you can spot four conditions with a token on them....". I want to say this is broken, as vitality boosts should NEVER come to easy, but I’m not entirely sure. Perhaps limit it to unbound companions, at least. And I’d make this a rare.
CarpeGuitarrem wrote: Reinforced
Event • Skirmish
Make a companion strength +2 (or +3 and damage +1 if you can spot a token on four conditions).
The beacons brought warriors from many parts of Gondor.
C
Again, "four conditions with tokens on them", I think.
CarpeGuitarrem wrote: Speeding West
Event • Response
If you add a token to a condition, exert a companion to reinforce a token on another condition.
"Nardol, Erelas, Min-Rimmon, Calenhad..."
C
Good. No complaints here.
CarpeGuitarrem wrote: Time is Short
Event • Maneuver
Exert two men (or exert Gandalf and spot a follower) to make each unbound companion strength +1 until the start of the regroup phase.
"See! The beacons of Gondor are alight, calling for aid."
C
I think it needs to cost .
CarpeGuitarrem wrote: Outlands Ranger
Companion • Man
Strength: 6
Vitality: 3
Resistance: 5
Ranger.
While bearing a follower, this companion is Resistance +1 and gains hunter 1.
"...and five hundred bowmen."
C
Looks good to me.
CarpeGuitarrem wrote: Summons of the Beacons
Event • Fellowship
Spot three tokens on a condition to play a follower (except a wraith) from your draw deck.
C
Nice! You might even be able to get away with lowering the cost. |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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sickofpalantirs |
Posted: Tue May 29, 2007 12:46 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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CarpeGuitarrem wrote: All right, time for the commons!
•Custom of Gondor
Condition • Support Area
While you can spot a token on four conditions, each companion is Vitality +1.
"...the Lord of the City had beacons built on the tops of outlying hills along both borders of the great range..."
C
sweet!
Reinforced
Event • Skirmish
Make a companion strength +2 (or +3 and damage +1 if you can spot a token on four conditions).
The beacons brought warriors from many parts of Gondor.
C
works for me
Speeding West
Event • Response
If you add a token to a condition, exert a companion to reinforce a token on another condition.
"Nardol, Erelas, Min-Rimmon, Calenhad..."
C
cool! make it 2 tokens
Time is Short
Event • Maneuver
Exert two men (or exert Gandalf and spot a follower) to make each unbound companion strength +1 until the start of the regroup phase.
"See! The beacons of Gondor are alight, calling for aid."
C
nice
Outlands Ranger
Companion • Man
Strength: 6
Vitality: 3
Resistance: 5
Ranger.
While bearing a follower, this companion is Resistance +1 and gains hunter 1.
"...and five hundred bowmen."
C
cool
Summons of the Beacons
Event • Fellowship
Spot three tokens on a condition to play a follower (except a wraith) from your draw deck.
C
cool followers have races? |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. |
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CarpeGuitarrem |
Posted: Fri Jun 01, 2007 6:15 pm |
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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Here’s the final spoiler!
•Beacon of Amon Dîn
Condition • Support Area
Skirmish: Exert a companion and add a threat to play a follower (except a wraith) from your draw deck. You may add to attach that follower to a companion.
"The beacon! The beacon of Amon Dîn is lit!"
R
•Beacon of Amon Calenhad
Condition • Support Area
Each time a follower (except a wraith) is played, you may add a token here.
Regroup: Remove X tokens from here and exert a companion to remove [X]. Discard this condition.
This beacon was lit only in times of great need.
U
•Beacon of Amon Eilenach
Condition • Support Area
Each time a follower (except a wraith) is played, you may add a token here.
Response: If your condition is about to be discarded, remove two tokens from here (or exert a companion and remove a token from here) to prevent that.
Amon Eilenach communicated primarily with Anorien, and was one that kept a close watch on the surroundings of the White City.
R
•Beacon of Amon Erelas
Condition • Support Area
Each time a follower (except a wraith) is played, you may add a token here.
Maneuver: Remove a token from this condition and from X other conditions to heal X companions. Discard either this condition or two cards from hand.
The beacon on Amon Erelas was small, and only lit if needed.
U
•Beacon of Amon Halifirien
Condition • Support Area
Each time a follower (except a wraith) is played, you may add a token here (or add a threat to reinforce a token).
Skirmish: Discard a follower (except a wraith) to make a companion strength +1 for each token here. Discard this condition.
Halifirien was a great hill, as well as the burial-place of Elendil.
U
•Beacon of Amon Nardol
Condition • Support Area
Each time a follower (except a wraith) is played, you may add a token here (or add a threat to add two tokens here).
Skirmish: Remove a token from here and discard a follower (except a wraith) from hand to make a companion strength +2.
Amon Nardol was named for the enormous fire that would burn upon its summit in times of trouble.
R
•Beacon of Amon Min-Rimmon
Condition • Support Area
Each time a follower (except a wraith) is played, you may add a token here.
Skirmish: Remove three tokens from here to make a companion strength +2. Discard this condition.
The beacon on Amon Min-Rimmon was located at the base of the White Mountains.
C
•Custom of Gondor
Condition • Support Area
While you can spot four conditions with two tokens on them, each unbound[gondor] companion is Vitality +1.
"...the Lord of the City had beacons built on the tops of outlying hills along both borders of the great range..."
R
•Derufin, Valiant Warrior
Follower
Strength: +1
Aid- Remove a token.
Each time you transfer Derufin to a companion, you may discard a card from hand to discard a possession.
"...and both Duilin of Morthond and his brother were trampled to death when they assailed the mumakil, leading their bowmen close to shoot at the eyes of the monsters."
R
•Duilin, Brother to Derufin
Follower
Resistance: +1
Aid- Remove a token.
Each time bearer wins a skirmish, you may exert bearer to exert a minion.
"...tall Duinhir with his sons, Duilin and Derufin, and five hundred bowmen."
R
•Forlong, Lord of Lossarnach
Follower
Vitality: +1
Aid- Remove a token.
To play, spot 2 men.
Response: If bearer wins a skirmish, exert him to discard an exhausted minion.
"...a man of wide shoulders and huge girth, but old and grey-bearded, yet mail-clad and black-helmed and bearing a long heavy spear."
R
•Outlands Company
Follower
Resistance: +2
Aid- Remove a token.
While you can spot 2 rangers, bearer is strength +2, and each time he wins a skirmish, you may exert him to reinforce a token.
"...marching to defend the City of Gondor in a dark hour..."
R
Outlands Ranger
Companion • Man
Strength: 6
Vitality: 3
Resistance: 5
Ranger.
While bearing a follower, this companion is Resistance +1 and gains hunter 1.
"...and five hundred bowmen."
C
Reinforced
Event • Skirmish
Make a companion strength +2 (or +3 and damage +1 if you can spot a token on four conditions).
The beacons brought warriors from many parts of Gondor.
C
•Reinforcements
Condition • Support Area
Each time a companion bearing a follower wins a skirmish, you may reinforce a token.
At the start of the regroup phase, exert a man or discard this condition.
"And so the companies came and were hailed and cheered and passed through the Gate..."
U
Speeding West
Event • Response
If you add a token to a condition, exert a companion to reinforce a token on another condition.
"Nardol, Erelas, Min-Rimmon, Calenhad..."
C
Summons of the Beacons
Event • Fellowship
Spot three tokens on a condition to play a follower (except a wraith) from your draw deck.
C
Time is Short
Event • Maneuver
Exert two men (or exert Gandalf and spot a follower) to make each unbound companion strength +1 until the start of the regroup phase.
"See! The beacons of Gondor are alight, calling for aid."
C
And a teaser for our next culture...!
•Shelob, Terror of Cirith Ungol
Minion • Spider
Strength: 8
Vitality: 8
Site: 8
Fierce.
Each time Shelob is wounded or exerted, you may remove a threat to make her strength +3 until the start of the regroup phase.
U |
"ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm) |
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Anonymous Prodigy |
Posted: Fri Jun 01, 2007 6:20 pm |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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Neat Shelob! |
I had to put something here. |
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legoles3333 |
Posted: Fri Jun 01, 2007 6:20 pm |
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Joined: 28 Nov 2006
Posts: 861
Location: In a place that is beyond your imagination
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CarpeGuitarrem wrote: •Shelob, Terror of Cirith Ungol
Minion • Spider
Strength: 8
Vitality: 8
Site: 8
Fierce.
Each time Shelob is wounded or exerted, you may remove a threat to make her strength +3 until the start of the regroup phase.
U
OH MY GOSH!!!!!! a Ninja Gollum deck, WITH PLOTTING!!!!!! make a limit |
Here's My Trade List
I have taken an oath of poverty, to annoy me, send money
I am a trained assassin catcher |
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sickofpalantirs |
Posted: Sat Jun 02, 2007 9:02 am |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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leggo don’t quote his entire thing just to review one card, just post your thing, or delete everything else. thank you.
nice shelob! |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. |
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DáinIronfoot |
Posted: Sat Jun 02, 2007 11:08 am |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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CarpeGuitarrem wrote: •Shelob, Terror of Cirith Ungol
Minion • Spider
Strength: 8
Vitality: 8
Site: 8
Fierce.
Each time Shelob is wounded or exerted, you may remove a threat to make her strength +3 until the start of the regroup phase.
U
Awesome! |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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