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Aragorn, King in Exile
Posted: Thu May 24, 2007 8:43 pm
Joined: 26 Mar 2007 Posts: 302 Location: Weare, NH
Hello,

Welcome to my first ever DC LOTR card set. As determined by a poll I had previously posted a week ago, I will start my set with Gondor. Before I give you the cards though, I would like to say that the "theme" for my Gondor cards is possessions. Yes, I know, possession are Rohan’s thing, but not in my set. In my set, Gondor has the bonuses from possessions. For you Rohan fans out there, don’t be discouraged, Rohan will be getting a "theme" that strongly revolves around their mounts. So...without futher ado, here are my first batch of Gondor cards: The commons!

2 Gondorian Swordsman Gondor
Companion • Man
Strength: 5
Vitality: 3
Resistance: 6
While this companion bears a hand weapon, he is strength +2.
C

2 Gondorian Bowman Gondor
Companion • Man
Strength: 5
Vitality: 3
Resistance: 6
While this companion bears a ranged weapon, the fellowship archery total is +1.
C

2 Gondorian Horseman Gondor
Companion • Man
Strength: 6
Vitality: 3
Resistance: 6
While this companion bears a mount, you may exert a minion at the start of each skirmish involving him.
C

2 Gondorian Tradesman Gondor
Companion • Man
Strength: 6
Vitality: 3
Resistance: 6
Fellowship:While the fellowship is at a dwelling site, you may exert this companion to play a Gondor possession on him from your draw deck.
C

1 Gondorian Battle Sword Gondor
Possession • Hand Weapon
Strength +2
Bearer must be a Gondor Man.
Skirmish: Exert bearer to make him strength +1(limit +2).
C

1 Gondorian Battle Bow Gondor
Possession • Ranged Weapon
Strength +1
Bearer must be a Gondor Man.
Archery: Exert bearer twice to make the fellowship archery total +1.

1 Gondorian Battle Steed Gondor
Possession • Mount
Strength +1
Bearer must be a Gondor Man.
Skirmish: Remove two Gondor tokens to exert a minion bearer is skirmishing.
C

2 Gondorian Market Gondor
Possession • Support Area
To play, spot 2 Gondor Men.
At the start of each turn, you may exert a Gondor Man twice to play a Gondor possession from you draw deck on him.
C
Last edited by Aragorn, King in Exile on Fri May 25, 2007 7:57 am; edited 2 times in total
Foresight
Posted: Thu May 24, 2007 9:09 pm
Joined: 06 Feb 2007 Posts: 557 Location: Cedar Rapids, IA
Aragorn, King in Exile wrote:
2 Gondorian Swordsman Gondor
Companion • Man
Strength: 6
Vitality: 3
Resistance: 6
While this companion bears a hand weapon, he is strength +2.
C


Cool, I’d almost be tempted to make him a 5 strength.

Aragorn, King in Exile wrote:
2 Gondorian Bowman Gondor
Companion • Man
Strength: 6
Vitality: 3
Resistance: 6
While this companion bears a ranged weapon, the fellowship archery total is +1.
C


Hmm, I think he should be strength +2 instead of the archery total +1.

Aragorn, King in Exile wrote:
2 Gondorian Horseman Gondor
Companion • Man
Strength: 6
Vitality: 3
Resistance: 6
While this companion bears a mount, you may exert a minion at the start of each skirmish involving this companion.
C


Neat!

Aragorn, King in Exile wrote:
2 Gondorian Tradesman Gondor
Companion • Man
Strength: 6
Vitality: 3
Resistance: 6
At the start of each turn, you may exert this companion to play a Gondor possession on him from your draw deck.
C


Woah! Uh, definately would want to reconsider the gametext of this dude. He’s pretty potant, starting 2 could grab 2 copies of Ithilien Blade at site 1. I’d limit it to at a sanctuary, much in the same way Denethor, Lord of Minas Tirith is limited to.

Aragorn, King in Exile wrote:
1 Gondorian Battle Sword Gondor
Possession • Hand Weapon
Strength +2
Bearer must be a Gondor Man.
Skirmish: Exert bearer twice to make him strength +2.
C


Cool.

Aragorn, King in Exile wrote:
1 Gondorian Battle Bow Gondor
Possession • Ranged Weapon
Strength +1
Bearer must be a Gondor Man.
Archery: Exert bearer twice to make the fellowship archery total +1.


Alright.

Aragorn, King in Exile wrote:
1 Gondorian Battle Steed Gondor
Possession • Mount
Strength +1
Bearer must be a Gondor Man.
Skirmish: Exert bearer twice to exert a minion he is skirmishing.
C


Don’t even have it exert to preserve the uniqueness of the Rohan steeds, I’d have it do something different. Maybe with Gondor tokens?

Aragorn, King in Exile wrote:
2 Gondorian Market Gondor
Possession • Support Area
To play, spot 2 Gondor Men.
At the start of each turn, you may exert a Gondor Man twice to play a Gondor possession from you draw deck on him.
C


Ok this one’s better than the Gondorian Tradesman up there. This one gets a thumbs up. Thumbs Up And you a GP, I’m looking forward to the uncommons!
In his eyes was the look of a hunted beast seeking some gap in the ring of his enemies. Men
sickofpalantirs
Posted: Fri May 25, 2007 6:51 am
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
Aragorn, King in Exile wrote:
Hello,

2 Gondorian Swordsman Gondor
Companion • Man
Strength: 6
Vitality: 3
Resistance: 6
While this companion bears a hand weapon, he is strength +2.
C
sure! make it and has resistance 5 or more though

2 Gondorian Bowman Gondor
Companion • Man
Strength: 6
Vitality: 3
Resistance: 6
While this companion bears a ranged weapon, the fellowship archery total is +1.
C
maybe ditto

2 Gondorian Horseman Gondor
Companion • Man
Strength: 6
Vitality: 3
Resistance: 6
While this companion bears a mount, you may exert a minion at the start of each skirmish involving this companion.
C
ditto above ditto [b]

2 [b]Gondorian Tradesman
Gondor
Companion • Man
Strength: 6
Vitality: 3
Resistance: 6
At the start of each turn, you may exert this companion to play a Gondor possession on him from your draw deck.
C
cool!

1 Gondorian Battle Sword Gondor
Possession • Hand Weapon
Strength +2
Bearer must be a Gondor Man.
Skirmish: Exert bearer twice to make him strength +2.
C
make it once and add 1

1 Gondorian Battle Bow Gondor
Possession • Ranged Weapon
Strength +1
Bearer must be a Gondor Man.
Archery: Exert bearer twice to make the fellowship archery total +1.
make it once and add a threat

1 Gondorian Battle Steed Gondor
Possession • Mount
Strength +1
Bearer must be a Gondor Man.
Skirmish: Exert bearer twice to exert a minion he is skirmishing.
C
good [b]

2 [b]Gondorian Market
Gondor
Possession • Support Area
To play, spot 2 Gondor Men.
At the start of each turn, you may exert a Gondor Man twice to play a Gondor possession from you draw deck on him.
C

cut cost to 0-1
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
DáinIronfoot
Posted: Fri May 25, 2007 7:25 am
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Aragorn, King in Exile wrote:
2 Gondorian Swordsman Gondor
Companion • Man
Strength: 6
Vitality: 3
Resistance: 6
While this companion bears a hand weapon, he is strength +2.
C

Yeah, I think 5 strength would be better.

Aragorn, King in Exile wrote:
2 Gondorian Bowman Gondor
Companion • Man
Strength: 6
Vitality: 3
Resistance: 6
While this companion bears a ranged weapon, the fellowship archery total is +1.
C

Neat. Archer without being an archer. Good stuff. Again, though, 5 strength (or at least 5 resistance) would be better, though.

Aragorn, King in Exile wrote:
2 Gondorian Horseman Gondor
Companion • Man
Strength: 6
Vitality: 3
Resistance: 6
While this companion bears a mount, you may exert a minion at the start of each skirmish involving this companion.
C

I think you can end with simply "him" instead of "this companion".

Aragorn, King in Exile wrote:
2 Gondorian Tradesman Gondor
Companion • Man
Strength: 6
Vitality: 3
Resistance: 6
At the start of each turn, you may exert this companion to play a Gondor possession on him from your draw deck.
C

I agree with Foresight: limit the type of sites that ability works at, perhaps to sanctuaries and dwellings.

Aragorn, King in Exile wrote:
1 Gondorian Battle Sword Gondor
Possession • Hand Weapon
Strength +2
Bearer must be a Gondor Man.
Skirmish: Exert bearer twice to make him strength +2.
C

It would be a little more useful if it exerted once for +1 and was limited to twice per turn. Thumbs Up

Aragorn, King in Exile wrote:
1 Gondorian Battle Bow Gondor
Possession • Ranged Weapon
Strength +1
Bearer must be a Gondor Man.
Archery: Exert bearer twice to make the fellowship archery total +1.

Okay.

Aragorn, King in Exile wrote:
1 Gondorian Battle Steed Gondor
Possession • Mount
Strength +1
Bearer must be a Gondor Man.
Skirmish: Exert bearer twice to exert a minion he is skirmishing.
C

Again, I’m with Foresight. Use tokens or threats somehow instead of exerting.

Aragorn, King in Exile wrote:
2 Gondorian Market Gondor
Possession • Support Area
To play, spot 2 Gondor Men.
At the start of each turn, you may exert a Gondor Man twice to play a Gondor possession from you draw deck on him.
C

Good, but perhaps exert once and add a threat instead.
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Aragorn, King in Exile
Posted: Fri May 25, 2007 7:40 am
Joined: 26 Mar 2007 Posts: 302 Location: Weare, NH
Okay, I’ve made some minor changes. What do you guys think now? Smile
DáinIronfoot
Posted: Fri May 25, 2007 7:47 am
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Good, but I think the Steed should remove TWO Gondor tokens for that ability, or add a threat and remove a Gondor token. The latter might help keep it better in check, actually. Thumbs Up
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Aragorn, King in Exile
Posted: Fri May 25, 2007 7:59 am
Joined: 26 Mar 2007 Posts: 302 Location: Weare, NH
Okay, I think I edited it accordingly. Do you really feel that it would be alot better to make it a token and a threat though? If so, I will change it again, but for now, I think two tokens is pretty good. Anyone else want to review? What do you think now, Dain?

P.S. Is that you in your avatar?
DáinIronfoot
Posted: Fri May 25, 2007 8:15 am
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Better.

And yes, that’s me in my avatar...from, like, 5 years ago. Razz Don’t worry: I plan on going back to my normal avatar once this crazy avatar contest is over.
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Thranduil
Posted: Fri May 25, 2007 8:17 am
Joined: 01 May 2007 Posts: 2256 Location:
Aragorn, King in Exile wrote:
Hello,

Welcome to my first ever DC LOTR card set. As determined by a poll I had previously posted a week ago, I will start my set with Gondor. Before I give you the cards though, I would like to say that the "theme" for my Gondor cards is possessions. Yes, I know, possession are Rohan’s thing, but not in my set. In my set, Gondor has the bonuses from possessions. For you Rohan fans out there, don’t be discouraged, Rohan will be getting a "theme" that strongly revolves around their mounts. So...without futher ado, here are my first batch of Gondor cards: The commons!

2 Gondorian Swordsman Gondor
Companion • Man
Strength: 5
Vitality: 3
Resistance: 6
While this companion bears a hand weapon, he is strength +2.
C

Fine.

2 Gondorian Bowman Gondor
Companion • Man
Strength: 5
Vitality: 3
Resistance: 6
While this companion bears a ranged weapon, the fellowship archery total is +1.
C

Could get seriously nasty, especially because he’s non-unique. Watch it.

2 Gondorian Horseman Gondor
Companion • Man
Strength: 6
Vitality: 3
Resistance: 6
While this companion bears a mount, you may exert a minion at the start of each skirmish involving him.
C

Exert a minion they are assigned to - exerting any minion is too much. ’While this companion is mounted, each time he is assigned to skirmish a minion, you may exert that minion.’

2 Gondorian Tradesman Gondor
Companion • Man
Strength: 6
Vitality: 3
Resistance: 6
Fellowship:While the fellowship is at a dwelling site, you may exert this companion to play a Gondor possession on him from your draw deck.
C

Good, but maybe you should have to add twilight as well (fetching is not a strength of the Gondor culture).

1 Gondorian Battle Sword Gondor
Possession • Hand Weapon
Strength +2
Bearer must be a Gondor Man.
Skirmish: Exert bearer to make him strength +1(limit +2).
C

Take out the limit. Nice.

1 Gondorian Battle Bow Gondor
Possession • Ranged Weapon
Strength +1
Bearer must be a Gondor Man.
Archery: Exert bearer twice to make the fellowship archery total +1.

Good.

1 Gondorian Battle Steed Gondor
Possession • Mount
Strength +1
Bearer must be a Gondor Man.
Skirmish: Remove two Gondor tokens to exert a minion bearer is skirmishing.
C

I like it like this. Reminds me of the bloodlines mounts.

2 Gondorian Market Gondor
Possession • Support Area
To play, spot 2 Gondor Men.
At the start of each turn, you may exert a Gondor Man twice to play a Gondor possession from you draw deck on him.
C

Take the cost down to 0 or 1 and make it unique.

Nice batch.

Thranduil

PS This is my avatar too - I don’t meet many people!
'We do what we do because of who we are. If we did otherwise, we would not be ourselves.'
- Dream of the Endless

Check out my block based on The Hobbit, my remake of Age's End, and the Fall of Eregion
Vote for your favourite Bilbo, Retired Adventurer(V)
sickofpalantirs
Posted: Fri May 25, 2007 1:51 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
DáinIronfoot wrote:
Better.

And yes, that’s me in my avatar...from, like, 5 years ago. Razz Don’t worry: I plan on going back to my normal avatar once this crazy avatar contest is over.

you looked younger in your wedding pic. maybe its the gun( or maybe you were younger)
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz

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