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DáinIronfoot |
Posted: Thu May 17, 2007 12:11 pm |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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Well, I know some people have questioned how it’s even possible in the past, but Lasting Alliances has about 60 sites. There’s a few reasons for this. For one thing, the set itself is over 500 cards now. (Yes, you read that right. ) Since it’s gotten so huge over time, I’ve decided to split it into two sets, possibly even three if it starts getting much bigger. But with that many cards, you’re going to have a good number of sites: compare to the first-ever LOTR TCG set, Fellowship of the Ring, which by comparison had 363 total cards, 44 of which were sites.
In fact, that’s an especially good example, because like that set (and all pre-Shadows sets), Lasting Alliances has an old-school sitepath, with all sites numbered from 1-9.
So, 60ish sites may SEEM like a lot, but keep those factors in mind, and I actually could have made more.
As for why I’m posting these NOW, I know 60+ sites is a lot to take in, so I didn’t want to bore everyone to tears and do them in Duo format once the culture is complete. So I’m going to knock them out in big groups, and I’m going to do it NOW so that once the culture Duos are finished, all that will remain for the set is cleaning up the cultures (and possibly) sites, filling in holes and such, and we won’t have all the sites still hanging over our heads.
Anyway, enough justification: let’s get to the actual cards!
The Lasting Alliances sitepath follows the journey of Bilbo, Gandalf, and Thorin and his Dwarves from the Bag End in the Shire to Erebor, the Lonely Mountain. So as you might have guessed, Site 1 is the lands around the Shire.
And here are the sites. Enjoy!
The Hill
Site 1 [LA]
Dwelling. Fellowship: Play a Dwarf and spot a Hobbit or Wizard to draw a card.
Alternatively, I thought about doing "Play a Hobbit and spot a Dwarf or Wizard to draw a card." Which do you think is better?
The Water
Site 1 [LA]
River. When the fellowship moves from this site, remove for each Hobbit in the fellowship.
Under-Hill
Site 1 [LA]
Dwelling. Fellowship: Spot three races in the fellowship and add to play a tale from your draw deck (limit twice).
Bywater
Site 1 [LA]
River. When the fellowship moves from this site, remove for each race in the fellowship over 2.
The Great Mill
Site 1 [LA]
Dwelling. River. At the start of the fellowship phase, you may exert a Hobbit to play a Hobbit or possession from your draw deck.
Bywater Road
Site 1 [LA]
The twilight cost of each mount is -1.
Don’t worry...there are some more interesting site names later. |
Last edited by DáinIronfoot on Fri May 25, 2007 8:14 am; edited 11 times in totalBest regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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NBarden |
Posted: Thu May 17, 2007 12:22 pm |
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Joined: 28 Dec 2006
Posts: 5468
Location: I don't know...
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DáinIronfoot wrote: The Hill
Site 1 [LA]
Dwelling. Fellowship: Play a Dwarf and spot a Hobbit or Wizard to draw a card.
Catchy Title. Give it the Mountain Keyword. I like this one, over the play a hobbit.
Alternatively, I thought about doing "Play a Hobbit and spot a Dwarf or Wizard to draw a card." Which do you think is better?
The Water
Site 1 [LA]
River. When the fellowship moves from this site, remove for each Hobbit in the fellowship.
Cool. Another great title.
Under-Hill
Site 1 [LA]
Dwelling. Fellowship: Spot two races in the fellowship and add to play a tale from your draw deck.
What deck won’t have two races, I mean, with no ARB’s in your set, really, then...come on. But also notice that you can do this an infinite number of times. This card is begging to be broken.
Bywater
Site 1 [LA]
River. When the fellowship moves from this site, remove for each race in the fellowship over 1.
See previous comment.
The Great Mill
Site 1 [LA]
Dwelling. River. At the start of the fellowship phase, you may exert a Hobbit to play a Hobbit or possession from your draw deck.
Nice. Drag out some hobbits.
Bywater Road
Site 1 [LA]
The twilight cost of each mount is -1.
And...nobody would use it. |
-Trade With Me
Add the popcorn smiley to your sig, help it achieve world domination.
What if the hokey pokey really IS what its all about?
As I lay in bed staring at the stars last night, I thought to myself, "where the heck is the ceiling?"
Spotlight on....Sense of Obligation. |
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DáinIronfoot |
Posted: Thu May 17, 2007 12:28 pm |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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Heh. "The Hill" and "The Water" are directly from The Hobbit, actually. They seem like very silly names, but blame that on Tolkien.
I made several changes. Hope they’re a little better now. |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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NBarden |
Posted: Thu May 17, 2007 12:29 pm |
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Joined: 28 Dec 2006
Posts: 5468
Location: I don't know...
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DáinIronfoot |
Posted: Thu May 17, 2007 12:31 pm |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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It’s an awfully small hill, though...it’s where Bag End is. I’ll do it if you really think I should, but personally, I don’t think it qualifies as a "mountain". |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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Thranduil |
Posted: Thu May 17, 2007 1:17 pm |
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Joined: 01 May 2007
Posts: 2256
Location:
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DáinIronfoot wrote: And here are the sites. Enjoy!
The Hill
Site 1 [LA]
Dwelling. Fellowship: Play a Dwarf and spot a Hobbit or Wizard to draw a card.
Better the way you have it now, and it’s DEFINITELY not a mountain!
Alternatively, I thought about doing "Play a Hobbit and spot a Dwarf or Wizard to draw a card." Which do you think is better?
The Water
Site 1 [LA]
River. When the fellowship moves from this site, remove for each Hobbit in the fellowship.
Good.
Under-Hill
Site 1 [LA]
Dwelling. At the start of the fellowship and maneuver phases, you may spot two races in the fellowship and add (or if you can spot three races in the fellowship) to play a tale from your draw deck.
Too complicated, and if it’s site 1 only you won’t be there for the maneuver phase. Take out the clause in brackets, or replace the main one with the brackets.
Bywater
Site 1 [LA]
River. When the fellowship moves from this site, remove for each race in the fellowship over 2.
Good. These sites have a bit of a ’classic’ feel to them.
The Great Mill
Site 1 [LA]
Dwelling. River. At the start of the fellowship phase, you may exert a Hobbit to play a Hobbit or possession from your draw deck.
Great stuff! Like I said, a real classic feel.
Bywater Road
Site 1 [LA]
The twilight cost of each mount is -1.
Good
Don’t worry...there are some more interesting site names later.
Out of curiosity, why did you chose to abandon the shadows system of sites? Or did you simply make your cards before the site path was changed?
Thranduil |
'We do what we do because of who we are. If we did otherwise, we would not be ourselves.'
- Dream of the Endless
Check out my block based on The Hobbit, my remake of Age's End, and the Fall of Eregion
Vote for your favourite Bilbo, Retired Adventurer(V) |
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DáinIronfoot |
Posted: Thu May 17, 2007 2:01 pm |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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Thranduil wrote: DáinIronfoot wrote: Under-Hill
Site 1 [LA]
Dwelling. At the start of the fellowship and maneuver phases, you may spot two races in the fellowship and add (or if you can spot three races in the fellowship) to play a tale from your draw deck.
Too complicated, and if it’s site 1 only you won’t be there for the maneuver phase. Take out the clause in brackets, or replace the main one with the brackets.
Okay, I cleaned it up.
Thranduil wrote: DáinIronfoot wrote: Bywater
Site 1 [LA]
River. When the fellowship moves from this site, remove for each race in the fellowship over 2.
Good. These sites have a bit of a ’classic’ feel to them.
Good! That’s what I was going for.
Thranduil wrote: Out of curiosity, why did you chose to abandon the shadows system of sites? Or did you simply make your cards before the site path was changed?
Actually, I started these just after Shadows was released, but I wanted to go with the old sitepath (for this set, at least) because it just seemed to make sense for The Hobbit. I have it all mapped out in a way that actually makes sense, too, even the sanctuaries. I think you’ll like it. I hope so, at least.
BTW, to both you and NB for reviewing. Thanks! |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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sickofpalantirs |
Posted: Thu May 17, 2007 3:47 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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these were boring but they worked. |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. |
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NBarden |
Posted: Thu May 17, 2007 3:48 pm |
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Joined: 28 Dec 2006
Posts: 5468
Location: I don't know...
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Thranduil |
Posted: Thu May 17, 2007 3:51 pm |
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Joined: 01 May 2007
Posts: 2256
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Beorn’s house seems more obvious to me.
1-Shire
2-Trollshaws
3-Rivendell
4-Misty Mountains
5-Warg Country
6-Beorn’s House
7-Mirkwood
8-Lake-town
9-The Lonely Mountain
Just my guesses. Am I right?
Thranduil |
'We do what we do because of who we are. If we did otherwise, we would not be ourselves.'
- Dream of the Endless
Check out my block based on The Hobbit, my remake of Age's End, and the Fall of Eregion
Vote for your favourite Bilbo, Retired Adventurer(V) |
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