Author |
Message |
Celebrimbor |
Posted: Wed May 16, 2007 9:44 pm |
|
|
Joined: 12 Sep 2006
Posts: 953
Location: UNKNOWN
|
Keyward’s not broken.
Mordor Fiend: Limit twice, or something like that.
Shire countryside: make it unique. |
My Trading List
Popcorn is not gooey like fat, and also not crunchy like potato chips, but crispy like lettuce which makes it a healthy snack. |
|
Back to top |
|
NBarden |
Posted: Wed May 16, 2007 9:56 pm |
|
|
Joined: 28 Dec 2006
Posts: 5468
Location: I don't know...
|
|
Back to top |
|
sickofpalantirs |
Posted: Thu May 17, 2007 6:33 am |
|
|
Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
|
NBarden wrote: Take a look at what you just posted.
Then maybe you’ll realize how stupid that sounds.
Well...it would solve the card’s brokeness. But the question remains, who would use him?
dude just cut how much you would normally add in half. its still good just not broken. |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. |
|
Back to top |
|
mm doughnuts |
Posted: Thu May 17, 2007 3:09 pm |
|
|
Joined: 01 May 2007
Posts: 225
Location: a place
|
I still think we could just limit the keyward to twice per phase, because there wasn’t any complaining before the wargs, and it seems like less of a major change than to not let him bear mounts. |
Only those who are awesome are able to comprehend the sheer super-special-awesomeness of this signature.
Trade With Me! |
|
Back to top |
|
Queleri |
Posted: Thu May 17, 2007 3:14 pm |
|
|
Joined: 09 May 2007
Posts: 78
Location:
|
I don’t play often enough anymore to know what’s broken or not so can’t add much but I just wanted to say I really like that you all are taking the time to do this. When you’re finished I think I’ll use this format during all my games. |
|
|
Back to top |
|
NBarden |
Posted: Thu May 17, 2007 3:15 pm |
|
|
Joined: 28 Dec 2006
Posts: 5468
Location: I don't know...
|
|
Back to top |
|
mm doughnuts |
Posted: Thu May 17, 2007 3:18 pm |
|
|
Joined: 01 May 2007
Posts: 225
Location: a place
|
fine be that way |
Only those who are awesome are able to comprehend the sheer super-special-awesomeness of this signature.
Trade With Me! |
|
Back to top |
|
Queleri |
Posted: Thu May 17, 2007 3:24 pm |
|
|
Joined: 09 May 2007
Posts: 78
Location:
|
NBarden wrote: I don’t think there should be a limit, that looks tacky. Not being able to bear a mount is the best way to go.
I don’t know, I like the (Limit twice per turn) better, that seems to fit better with the game mechanics, lots of cards have a "Limit" text on them.
Plus if another card heals Keyward somehow, or there’s another card that adds vitality you’re back in the same situation. Limiting it stops it no matter what may be released later. |
|
|
Back to top |
|
sickofpalantirs |
Posted: Thu May 17, 2007 3:29 pm |
|
|
Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
|
queleri’s point is exactly why we should just toss a limit on. |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. |
|
Back to top |
|
mm doughnuts |
Posted: Thu May 17, 2007 3:33 pm |
|
|
Joined: 01 May 2007
Posts: 225
Location: a place
|
unless D does something like this:
The Limit Remove-a-ma-thing
Event • Whenever
Remove the limit from a card.
Orcs do what they want, when they want (or anyone really there’s no spotting requirement) |
Only those who are awesome are able to comprehend the sheer super-special-awesomeness of this signature.
Trade With Me! |
|
Back to top |
|
|