|
Author |
Message |
Thranduil |
Posted: Thu Dec 20, 2007 8:31 am |
|
|
Joined: 01 May 2007
Posts: 2256
Location:
|
AgentDrake wrote: Ancient Hatred SH
Event – Skirmish
Exert a minion skirmishing a companion to add a burden. If that minion has muster, you may make it strength +2.
The Petty-Dwarves hated all outsiders, and the Elves most of all.
I’m not going to complain - this card is solid. Perhaps you should switch round what you get for exerting and having muster though, I think that would alleviate the others’ fears.
AgentDrake wrote: *Betrayal SH
Condition - Support Area
To play, spot a minion.
Response: If your event is about to be discarded, you may remove it from the game and remove two of your tokens to add a burden. Discard this condition.
"Thus was the House of Ransom betrayed."
Given that that it its only ability, it could probably cost . Interesting though.
AgentDrake wrote: *Mim, Elf-Hater SH
Minion – Dwarf
Strength 6
Vitality 3
Site 3
Corrupted.(You may play this minion regardless of unique Free Peoples cards.) Damage +1. Guard 2.
While you have initiative, Mim is strength +2.
Response: If the Free Peoples player plays a companion, discard Mim from your hand to make the Free Peoples player add a burden or exert that companion twice.
“The Orc-captain thought that the fate of Beleg might well be lift to Mim….”
Not a fan of the subtitle, but whatever. Love the card though!
AgentDrake wrote: *Mim, Nibin-Noeg SH
Minion – Dwarf
Strenth 6
Vitality 3
Site 3
Corrupted.(You may play this minion regardless of unique Free Peoples cards.) Damage +1. Guard 2.
To play, spot a Dwarf minion.
Regroup: Exert Mim to play a condition from your draw deck or discard pile.
“…as he went he muttered in a strange tongue that seemed harsh with ancient hatred….”
I don’t see the purpose of his increased cost. His guard is easier to pull off, but overall his abilities aren’t as good, so I’d leave him at .
AgentDrake wrote: *Mistrust SH
Condition – Support Area
To play, spot two Dwarf minions with muster.
Each time the fellowship moves, you may discard a shadow card from hand to add a burden. The Free Peoples player may add to prevent this.
“‘Maybe there are other things besides earth-bread in the wild which Elves have not found and Men must not know!’”
’Shadow’ with a capital ’S’. I like it, but would make it just spot 2 Dwarf minions lest it be too restricting.
AgentDrake wrote: Petty-Dwarf Exile SH
Minion – Dwarf
Strength 6
Vitality 3
Site 3
Damage +1. Muster. Guard 2.
When you play this minion, you may exert it to take a stealth event into hand from your discard pile.
“…they took to lives of stealth….”
Like him. Solid.
AgentDrake wrote: Silent Rage SH
Condition – Support Area
Strength +2
To play, spot a Dwarf minion.
Bearer is damage +1. Limit 1 per bearer.
When you play this condition, you may place a token here.
Each time a minion wins a skirmish, you may reinforce a token here.
Skirmish: If there are three tokens here, remove all tokens from this condition to transfer it to a Dwarf minion.
“And those who were on the watch saw him sitting on through the night silent and still as a stone, save for his sleepless eyes that glinted as they roved in the dark.”
I like it, but I think I’d just leave the skirmish ability as ’Remove 3 tokens’ to save space, as the tokens don’t matter once it’s on someone. Also, I’d be very tempted to forgo the damage bonus and make it strength +4 to boost the low strength Dwarves.
If you post all the cards from this culture together, I’d be happy to give you some general thoughts on the whole lot (given that I was complaining all the way through! ).
Thranduil |
'We do what we do because of who we are. If we did otherwise, we would not be ourselves.'
- Dream of the Endless
Check out my block based on The Hobbit, my remake of Age's End, and the Fall of Eregion
Vote for your favourite Bilbo, Retired Adventurer(V) |
|
Back to top |
|
sickofpalantirs |
Posted: Thu Dec 20, 2007 3:55 pm |
|
|
Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
|
AgentDrake wrote:
Ancient Hatred SH
Event – Skirmish
Exert a minion skirmishing a companion to add a burden. If that minion has muster, you may make it strength +2.
The Petty-Dwarves hated all outsiders, and the Elves most of all.
up cost to 2
*Betrayal SH
Condition - Support Area
To play, spot a minion.
Response: If your event is about to be discarded, you may remove it from the game and remove two of your tokens to add a burden. Discard this condition.
"Thus was the House of Ransom betrayed."
placed in the discard pile maybe? all dwarf events discarded?
*Mim, Elf-Hater SH
Minion – Dwarf
Strength 6
Vitality 3
Site 3
Corrupted.(You may play this minion regardless of unique Free Peoples cards.) Damage +1. Guard 2.
While you have initiative, Mim is strength +2.
Response: If the Free Peoples player plays a companion, discard Mim from your hand to make the Free Peoples player add a burden or exert that companion twice.
“The Orc-captain thought that the fate of Beleg might well be lift to Mim….”
works for me
^ Mim #1 of 2.
*Mim, Nibin-Noeg SH
Minion – Dwarf
Strenth 6
Vitality 3
Site 3
Corrupted.(You may play this minion regardless of unique Free Peoples cards.) Damage +1. Guard 2.
To play, spot a Dwarf minion.
Regroup: Exert Mim to play a condition from your draw deck or discard pile.
“…as he went he muttered in a strange tongue that seemed harsh with ancient hatred….”
sure
^ #2 of 2
*Mistrust SH
Condition – Support Area
To play, spot two Dwarf minions with muster.
Each time the fellowship moves, you may discard a shadow card from hand to add a burden. The Free Peoples player may add to prevent this.
“‘Maybe there are other things besides earth-bread in the wild which Elves have not found and Men must not know!’”
works
Petty-Dwarf Exile SH
Minion – Dwarf
Strength 6
Vitality 3
Site 3
Damage +1. Muster. Guard 2.
When you play this minion, you may exert it to take a stealth event into hand from your discard pile.
“…they took to lives of stealth….”
sure
Silent Rage SH
Condition – Support Area
Strength +2
To play, spot a Dwarf minion.
Bearer is damage +1. Limit 1 per bearer.
When you play this condition, you may place a token here.
Each time a minion wins a skirmish, you may reinforce a token here.
Skirmish: If there are three tokens here, remove all tokens from this condition to transfer it to a Dwarf minion.
“And those who were on the watch saw him sitting on through the night silent and still as a stone, save for his sleepless eyes that glinted as they roved in the dark.”
I guess...cut the spotting requirement. it is culturally enforced enough and just clutters the card. |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. |
|
Back to top |
|
|
All times are UTC - 4
|
|