LotR TCG Wiki → Card Sets:  All 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 → Forums:  TLHH CC

 
Cobra Cards Player Community Forum Index
 Forum index » Lord of the Rings TCG » LOTR TCG Dream Cards
Author Message
ingold55
Posted: Fri Dec 29, 2006 10:43 pm
Joined: 10 Oct 2005 Posts: 1199 Location: Out on the front line
First off, I would love to say, please help if you wish. Ideas are always wanted. Smile Smile

to start, here is what i have

races

Good

[Noldor] = elves
Gondor = the men and Numenorians
Elven = other elves

Compatible with all good cultures:
[Valar] = these guys are all followers, but can be played on all free peoples

minions:

[Morgoth] = orcs / balrogs / the hunter
Sauron = orcs


specials

regulars:

damage
defender
hunter
knight
archer
valiant
fierce
beseiger


other

leader = this allows you to exert a companion to heal another
warrior = if bearing a hand weapon, bearer is damage +1

I need alot more, and would appreciate input, some things may be dropped and/ or changed from what they are currently.

thanks everyone,
ingold Cool
macheteman
Posted: Fri Dec 29, 2006 11:08 pm
Joined: 07 Dec 2006 Posts: 1200 Location: The Jungle
are you going to have morgoth Dragons?
Check out my best article The Utterly Corrupt Corruption,
If at first you don't succeed...Sky-diving isn't for you.
"Combat is dangerous. It tends to interupt your breathing process."
ROLF!!!
sickofpalantirs
Posted: Sat Dec 30, 2006 8:12 am
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
sweet idea I55, well for keywords you should have IMO some keyword like sworn or oath or something. to go on feanors sons. IK your ring-bearer could be feanor or his sons and the ring could be the simirills or the fate of the simirills. I will try to think some more on it.
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
ingold55
Posted: Sat Dec 30, 2006 4:40 pm
Joined: 10 Oct 2005 Posts: 1199 Location: Out on the front line
nice idea SoP! Very Happy

i don’t remember many dragons (if any) in the silmarilion. Think
But yah, Dragons would fall under [Morgoth].

sworn = ring bearer




I was thinking of a few other cultures.

[Sindar] = group of elves
[dwarves] = the dwarves
TheHobbit13
Posted: Sat Dec 30, 2006 4:57 pm
Joined: 27 Jul 2006 Posts: 1303 Location: minnesota
I think you should include the keyward

[url]SWARM[/url] = each minion played after is twiligth cost minis two
If you like LOTR then maybe you would like redemption ccg PM me for more info
sickofpalantirs
Posted: Sat Dec 30, 2006 6:26 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
Morgoth has some dragons, he sends them out in the finla battle but the eagles under, Earendil kill them all.
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
ingold55
Posted: Sat Dec 30, 2006 9:27 pm
Joined: 10 Oct 2005 Posts: 1199 Location: Out on the front line
swarm is a good idea!
but i prefere it as this:

swarm = play a minion after this minion he is -1


here is the list of specials (so far, more would be appreciated)

swarm = play a minion after this minion he is -1 (minion)
leader = this allows you to exert a companion to heal another
warrior = if bearing a hand weapon, bearer is damage +1
sworn = ring bearer (or sorts)
vile = this minion is either damage +X, fierce, or both (minion)
[b]gifted [/b] = each time the fellowship moves, add a threat to heal a companion.[/b]
sickofpalantirs
Posted: Sun Dec 31, 2006 8:41 am
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
ingold55 wrote:
swarm is a good idea!
but i prefere it as this:

swarm = play a minion after this minion he is -1


here is the list of specials (so far, more would be appreciated)

swarm = play a minion after this minion he is -1 (minion)
one it needs ot be reworded 2. i don’t really like the concept but if you do keep it it should be like this: Swarm spot another minion to make this minion twilight cost -1. hum thats not much better ask AC or M-H or M64
leader = this allows you to exert a companion to heal another
so definition is? what about each time this companion wins a skirmish you may exert him to heal another companion or something like that.
warrior = if bearing a hand weapon, bearer is damage +1
seems fine
vile = this minion is either damage +X, fierce, or both (minion)
HUH? give that keyword some clarification I don’t get it right now
[b]gifted [/b] = each time the fellowship moves, add a threat to heal a companion.[/b]

it needs to be you may add a threat...
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
menace64
Posted: Sun Dec 31, 2006 8:50 am
Joined: 12 Apr 2006 Posts: 836 Location: Wichita, Kansas
ingold55 wrote:

swarm = play a minion after this minion he is -1 (minion)
leader = this allows you to exert a companion to heal another
warrior = if bearing a hand weapon, bearer is damage +1
sworn = ring bearer (or sorts)
vile = this minion is either damage +X, fierce, or both (minion)
[b]gifted [/b] = each time the fellowship moves, add a threat to heal a companion.[/b]


Yikes! These need to be reworded... badly!

I can hardly tell what you’re trying to do in Swarm, but here’s something that (I think) is fairly close
Swarm (The next minion you play is twilight cost -1.)

Um, Leader would never work the way you have it, because there is no trigger. So:
Leader (Each time this character wins a skirmish, you may exert him or her to heal another character.)

Warrior is junk. It doesn’t take any effort to come up with damage bonuses. Try something like:
Warrior (Each time this character wins a skirmish, choose an opponent to discard the top 2 cards of his or her draw deck.)
OR:
Warrior X (Each time this character wins a skirmish, X threats are removed and the opponent must place X wounds on his or her characters.)

That second one would be cool because it could work on both minions and companions.

Vile doesn’t make any sense... at all. You may it sound like... I don’t even know.

Gifted doesn’t resonate well with me. Perhaps you should call the keyword Healer?
Healer (Each time the fellowship moves, you may add a threat to heal another companion.)

No offense, but these are pretty bland by way of keywords. Try thinking outside the box.
Riddle 9
When I came to Abraham I let him live just a moment longer. When I came to Moses I saved his life more than once. But the salmon... I regret to say I had a hand in its death.

Who am I?
ingold55
Posted: Tue Jan 02, 2007 7:07 pm
Joined: 10 Oct 2005 Posts: 1199 Location: Out on the front line
working on it.

vile needs to be dropped i agree.

warrior: exert bearer with a hand weapon, to make him damage +1
healer i great, thanks M64
the way you have leader is good thanks M64.

yes, these do need a major reword, that is why i want ideas. Smile
There is a power in this world beyond any of us, and Jesus is that power and The Savior.

Cool this is my attempt to look cool.
Trade list (Want Balrogs and Aragorns)

Display posts from previous:  

 Forum index » Lord of the Rings TCG » LOTR TCG Dream Cards
All times are UTC - 4
Page 1 of 2 [14 Posts]   Goto page: 1, 2 Next
View previous topic   View next topic