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Anonymous Prodigy |
Posted: Tue Apr 17, 2007 11:53 am |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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NBarden wrote: •The Witch-King, Bound to the Ring
Minion • Nazgul
Strength: 14
Vitality: 4
Site Number: 3
Captain 2. Fierce.
Each time a Nazgul wins a skirmish, you may make the Witch-King strength +1 until the regroup phase.
00R194
I would make it only captain 1.
NBarden wrote: •Ulaire Attea, Bound to the Ring
Minion • Nazgul
Strength: 12
Vitality: 3
Site Number: 3
Fierce.
Each companion skirmishing Ulaire Attea is resistance -1 for each twilight token you spot (limit: -3)
00R195
Neat.
NBarden wrote: •Ulaire Nelya, Bound to the Ring
Minion • Nazgul
Strength: 10
Vitality: 3
Site Number: 3
Fierce.
Ulaire Nelya is strength +1 for each companion with resistance 4 or less.
00R196
Cool!
NBarden wrote: •Ulaire Cantea, Bound to the Ring
Minion • Nazgul
Strength: 10
Vitality: 3
Site Number: 3
Fierce.
While you can spot 6 companions, each companion is resistance -2.
00R197
I would make it -1 or just unbound companions.
NBarden wrote: •Ulaire Lemenya, Bound to the Ring
Minion • Nazgul
Strength: 9
Vitality: 2
Site Number: 3
Fierce. Lurker
Each companion skirmishing a Nazgul with resistance 4 or less is strength -2.
00R198
Strength -1 and resistance 3, I’d say.
NBarden wrote: •Ulaire Enquea, Bound to the Ring
Minion • Nazgul
Strength: 11
Vitality: 3
Site Number: 4
Fierce.
At the start of the maneuver phase, exert each companion with resistance 4 or less.
00R199
Resistance 2 would be better IMO.
NBarden wrote: •Ulaire Otsea, Bound to the Ring
Minion • Nazgul
Strength: 9
Vitality: 2
Site Number: 3
Fierce. Lurker.
While you can spot a companion with resistance 4 or less, each minion is strength +1.
00R200
Nifty!
NBarden wrote: •Ulaire Toldea, Bound to the Ring
Minion • Nazgul
Strength: 12
Vitality: 3
Site Number: 3
Fierce.
Shadow: Exert Ulaire Toldea to draw a card for each companion with resistance 4 or less.
00R201
It needs a limit, like 3.
NBarden wrote: •Ulaire Nertea, Bound to the Ring
Minion • Nazgul
Strength: 9
Vitality: 2
Site Number: 3
Fierce. Lurker.
While the fellowship is at a forest site, each unbound companion is resistance -1.
Skirmish: Exert this minion to wound a companion with resistance 0.
00R201
Nice! |
I had to put something here. |
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DáinIronfoot |
Posted: Tue Apr 17, 2007 12:31 pm |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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NBarden wrote: On Cantea, I don’t think so. On Ulaire Cantea, Black Assassin, he brutally enforces the rule of 5. Especially comboed with Return to Its Master. Same with Shotgun Enquea. Southron Archer Legion, Shingle in a Storm, Greed, all these cards efficiently and brutally enforce the rule of 5. With the two most popular rule of 5 enforcing Nazgul providing instant death to a companion or two, I think that the ring-bearer taking a resistance -2 hit would be a good reminder not to break the rule of 5. Especially with that one wraith and a few burdens.
Hey, they’re your cards, and you’re free to do what you wish. Those are just my thoughts; I, one humble reviewer, think that your versions of Cantea, Lemenya, Enquea, and Toldea are overpowered. If you think differently, then that, of course, is your call to make.
Personally, I think there’s plenty of Rule of 5 enforcement already and would rather do something entirely different and leave Rule of 5 to ’Gul like Shotgun Enquea (who already enforce it brutally well). But to each their own. *shrug* |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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sickofpalantirs |
Posted: Tue Apr 17, 2007 12:31 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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NBarden wrote: •The Witch-King, Bound to the Ring
Minion • Nazgul
Strength: 14
Vitality: 4
Site Number: 3
Captain 2. Fierce.
Each time a Nazgul wins a skirmish, you may make the Witch-King strength +1 until the regroup phase.
00R194
or strength +2 if the ring-bearer is wearing the one ring IMHO
•Ulaire Attea, Bound to the Ring
Minion • Nazgul
Strength: 12
Vitality: 3
Site Number: 3
Fierce.
Each companion skirmishing Ulaire Attea is resistance -1 for each twilight token you spot (limit: -3)
00R195
nice
•Ulaire Nelya, Bound to the Ring
Minion • Nazgul
Strength: 10
Vitality: 3
Site Number: 3
Fierce.
Ulaire Nelya is strength +1 for each companion with resistance 4 or less.
00R196
or +2 if the rb wears the one ring...
•Ulaire Cantea, Bound to the Ring
Minion • Nazgul
Strength: 10
Vitality: 3
Site Number: 3
Fierce.
While you can spot 6 companions, each companion is resistance -2.
00R197
each unbound companion IMO
•Ulaire Lemenya, Bound to the Ring
Minion • Nazgul
Strength: 9
Vitality: 2
Site Number: 3
Fierce. Lurker
Each companion skirmishing a Nazgul with resistance 4 or less is strength -2.
00R198
sure
•Ulaire Enquea, Bound to the Ring
Minion • Nazgul
Strength: 11
Vitality: 3
Site Number: 4
Fierce.
At the start of the maneuver phase, exert each companion with resistance 4 or less.
00R199
nice maybe exert ualire enquea...
•Ulaire Otsea, Bound to the Ring
Minion • Nazgul
Strength: 9
Vitality: 2
Site Number: 3
Fierce. Lurker.
While you can spot a companion with resistance 4 or less, each minion is strength +1.
00R200
maybe or +2 if the rb wears the one ring...
•Ulaire Toldea, Bound to the Ring
Minion • Nazgul
Strength: 12
Vitality: 3
Site Number: 3
Fierce.
Shadow: Exert Ulaire Toldea to draw a card for each companion with resistance 4 or less.
00R201
give it a limit IMHO.
•Ulaire Nertea, Bound to the Ring
Minion • Nazgul
Strength: 9
Vitality: 2
Site Number: 3
Fierce. Lurker.
While the fellowship is at a forest site, each unbound companion is resistance -1.
Skirmish: Exert this minion to wound a companion with resistance 0.
00R201
sweet! |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. |
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NBarden |
Posted: Tue Apr 17, 2007 4:46 pm |
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Joined: 28 Dec 2006
Posts: 5468
Location: I don't know...
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Made a few changes. Sorry, but Cantea stays as is. I hate it when people dare break the rule of 5. And then Shotgun Enquea, Greed and Ulaire cantea, Black Assassin, I don’t think its that overpowered. At least it isn’t instant death to the RB with Return to its master / Ulaire Cantea, Black Assassin combo. |
-Trade With Me
Add the popcorn smiley to your sig, help it achieve world domination.
What if the hokey pokey really IS what its all about?
As I lay in bed staring at the stars last night, I thought to myself, "where the heck is the ceiling?"
Spotlight on....Sense of Obligation. |
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sickofpalantirs |
Posted: Wed Apr 18, 2007 6:55 am |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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fine have it your way. |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. |
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NBarden |
Posted: Sat May 05, 2007 7:29 pm |
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Joined: 28 Dec 2006
Posts: 5468
Location: I don't know...
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Betcha thought this was dead? I’ve just been to busy to post.
•The Ring’s Corruption
Condition • Support Area
While you can spot 3 races in the fellowship, each unbound companion is resistance -1 (or -2 if you spot a companion).
Maneuver: Discard this condition to make an unbound companion resistance -2 until the regroup phase (or -6 if you can spot 3 races in the fellowship).
00R202
Seeking the Ring
Condition
Bearer must be a Nazgul.
Bearer is strength +1 for each companion with resistance 0.
While you can spot 2 companions with resistance 0, bearer is fierce.
While you can spot 3 companions with resistance 0, bearer is damage +1.
While you can spot 5 companions with resistance 0 or less, each Nazgul is damage +1.
00C203
Drawn to the Ring
Condition • Support Area
Assignment: Spot 6 companions to assign a Nazgul to the Ring-Bearer. The Free Peoples player may discard a companion to prevent this. Discard this condition.
Maneuver: Discard a Nazgul and this condition to add a burden or 2 threats.
00R204 |
Last edited by NBarden on Mon May 07, 2007 7:08 pm; edited 4 times in total-Trade With Me
Add the popcorn smiley to your sig, help it achieve world domination.
What if the hokey pokey really IS what its all about?
As I lay in bed staring at the stars last night, I thought to myself, "where the heck is the ceiling?"
Spotlight on....Sense of Obligation. |
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Anonymous Prodigy |
Posted: Sat May 05, 2007 7:43 pm |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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NBarden wrote: Betcha thought this was dead? I’ve just been to busy to post.
I was wondering where this thread went. Good to see it back in action!
NBarden wrote: •The Ring’s Corruption
Condition • Support Area
While you can spot 3 races in the fellowship, each unbound companion is resistance -1 (or -2 if you spot a companion).
Maneuver: Discard this condition to make an unbound companion resistance -2 until the regroup phase (or -6 if you can spot 3 races in the fellowship).
00R202
Neat.
NBarden wrote: Seeking the Ring
Condition
Bearer must be a Nazgul.
Bearer is strength +1 for each companion with resistance 0.
While you can spot 2 companions with resistance 0, bearer is fierce.
While you can spot 3 companions with resistance 0, bearer is damage +1.
While you can spot 5 companions with resistance 0 or less, each Nazgul is damage +1.
00C203
I would drop the cost to .
NBarden wrote: Drawn to the Ring
Condition • Support Area
Toil .
Assignment: Spot 6 companions to assign a Nazgul to the ring-bearer. The Free People’s player may discard a companion to prevent this. Discard this condition.
Maneuver: Discard a Nazgul and this condition to add a burden or 2 threats.
00R204
Whoa! That could get out of hand with enduring Nazzies. I would drop the toil and make the prevention abiltity be add 3 burdens. Nice cards! |
I had to put something here. |
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NBarden |
Posted: Sat May 05, 2007 7:48 pm |
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Joined: 28 Dec 2006
Posts: 5468
Location: I don't know...
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Changes made. I like the discard a companion ability, since Nazgul are already good at enforcing the rule of 5, and I like that they do that. (That makes 6 Nazgul cards that enforce the rule of 5 brutally, not to mention the x-ed Nertea.) I think they need it.
Plus, if you have 3 burdens, then with 4 copies, you can EASILY force them to add 12 burdens or have the RB fight. I think that enforcing the rule of 5 should be brutal with Nazgul, yet not an auto-win. |
-Trade With Me
Add the popcorn smiley to your sig, help it achieve world domination.
What if the hokey pokey really IS what its all about?
As I lay in bed staring at the stars last night, I thought to myself, "where the heck is the ceiling?"
Spotlight on....Sense of Obligation. |
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Anonymous Prodigy |
Posted: Sat May 05, 2007 7:51 pm |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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Ulaire Cantea, Black Assassin isn’t good enough for you?
Seriously, though, nice cards! |
I had to put something here. |
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NBarden |
Posted: Sat May 05, 2007 7:55 pm |
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Joined: 28 Dec 2006
Posts: 5468
Location: I don't know...
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