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elf lvr
Posted: Sun Jul 30, 2006 3:47 pm
Joined: 13 Jun 2006 Posts: 3065 Location: Rivendell
Has anyone here read Eragon or Eldest? because i have made DC’s of those books and was thinking of posting them and wondered if anyone else would know what i was talkin about.
Last edited by elf lvr on Sat Aug 26, 2006 11:14 pm; edited 2 times in totalHappy Hunting! Elf Lvr
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AnxiousChieftain
Posted: Sun Jul 30, 2006 4:35 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
Never read them. Sorry.
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sickofpalantirs
Posted: Sun Jul 30, 2006 5:13 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
elf lvr wrote:
Has anyone here read Eragon or Eldest? because i have made DC’s of those books and was thinking of posting them and wondered if anyone else would know what i was talkin about.


I have go ahead I would like to see them.
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elf lvr
Posted: Sun Jul 30, 2006 5:19 pm
Joined: 13 Jun 2006 Posts: 3065 Location: Rivendell
alright i am workin overtime on makin like a whole series of starter decks from the books but it might take a while, here’s some basics for right now:

Instead of ring-bearers, use dragon riders. Alternate dragon riders are oromis and murtagh. And characters like Eragon, Brom, and roran can have many cultures and strengths
Spells become loaded keywords. (to play, spot a spellcaster) (spellcaster is now an unloaded keyword for some companions)

Fellowship cultures:
Carvahall
Varden
Elf
Dwarf
Kull

Shadow cultures:
Urgal (includes urgal and evil kull)
Empire (men, galbatorix, ra’zac, and Shades)


also putting on the ring has been changed to ’merge’ for this (like when eragon and saphira meld energies) if you think of any other cultures i should add, please do because i’m kinda at a loss for shadows right now...

here’s one version of saphira for you: (she and other dragons act as one rings)

Saphira, Dragon of a New Age
Dragon
Vitality +2
Bearer must be Eragon. Skirmish: you may add a burden to merge. While merged, bearer gains spellcaster and is strength +2.
Last edited by elf lvr on Mon Jul 31, 2006 12:01 pm; edited 1 time in totalHappy Hunting! Elf Lvr
Winner of Best Personality in the FPCA. Thanks!
Archduke Elf Lvr - Archidoux of the Chosen Ones
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And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot
sickofpalantirs
Posted: Sun Jul 30, 2006 5:26 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
nice i can’t wait to see more.

you should have a good and bad urgal and kull cultures after all they did work with eragon in eldest.
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
elf lvr
Posted: Mon Jul 31, 2006 12:01 pm
Joined: 13 Jun 2006 Posts: 3065 Location: Rivendell
bump
Happy Hunting! Elf Lvr
Winner of Best Personality in the FPCA. Thanks!
Archduke Elf Lvr - Archidoux of the Chosen Ones
AMV Maker In-Training! Check out my newest production, Katsu!- A Diedara Tribute!
And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot
Pipeweed
Posted: Mon Jul 31, 2006 12:16 pm
Joined: 14 Jun 2006 Posts: 1010 Location: Earth (I think)
This sounds real interesting. I can’t wait to see what you come up with Smile
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Guest
Posted: Mon Jul 31, 2006 12:16 pm
Joined: Posts: Location:
It hasn’t even been 24 hours since the last post. Bump a thread after maybe... a week.
elf lvr
Posted: Mon Jul 31, 2006 12:21 pm
Joined: 13 Jun 2006 Posts: 3065 Location: Rivendell
my bad, tOO.

cmon eragon fans! i need one more shadow side idea! so far ive got:

empire men/ra’zac site control

forest urgal archery

Kull battleground beatdown/swarm

btw, the freeps so far are:

carvahall (starts 6 companions!)
varden (uses resistance)
and elves (with lotsa spells!)

the next one will be dwarf pathfinding i think... funny but true. made from when eragon is led by the dwarves from Farthen Dur to Ceris.
Happy Hunting! Elf Lvr
Winner of Best Personality in the FPCA. Thanks!
Archduke Elf Lvr - Archidoux of the Chosen Ones
AMV Maker In-Training! Check out my newest production, Katsu!- A Diedara Tribute!
And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot
elf lvr
Posted: Mon Jul 31, 2006 2:27 pm
Joined: 13 Jun 2006 Posts: 3065 Location: Rivendell
okay, here it is. your first DC set and starter decklist. this is for carvahall/empire site control. enjoy!

Saphira, Dragon Hatchling
Dragon
Strength +1.
Bearer must be Eragon. Skirmish: If bearer is about to take a wound, you may merge. While merged, Each time bearer is about to take a wound, add a burden instead.

0. Eragon, Farmhand [carvahall]
Companion-Man
Strength 3
Vit 4
Res 10
The twilight cost of each possession played on eragon is -1.

4. Brom, Storyteller [carvahall]
Companion-Wizard
Strength 8
Vit 4
Res 9
Spellcaster.
Each time you play a tale, you may draw a card. Each other [carvahall] companion is strength +1.

3 .Roran, Leader of Exiles [carvahall]
Companion-man
Strength 7
Vit 3
Res 7
While Roran bears a hand weapon, he is damage+1. The twilight cost of each other [carvahall] companion in your starting fellowship is -1.

3 .Horst, Blacksmith of Renown [carvahall]
Companion-Man
Strength 7
Vit 3
Res 6
While Horst bears a hand weapon, he is damage+1. While horst is skirmishing an [empire] minion, he is damage +1.

1 .Morn, Tavern-Master [carvahall]
Follower
Aid 2
Res +1.
When you transfer Morn to a [carvahall] companion, heal that companion.

1 .Nolfavrell, Brought to Battle [carvahall]
Companion-Man
Strength 5
Vit 3
Res 3
If you cannot spot another [carvahall] companion, place Nolfavrell in the dead pile. Each time another [carvahall] companion wins a skirmish, make Nolfavrell strength +1 until the regroup phase.

2 .Garrow, Dearly Loved [carvahall]
Companion-Man
Strength 5
Vit 3
Res 8
Garrow is resistance -1 for each [empire] minion you can spot. While Garrow has resistance 6 or more, he is strength +2. Skirmish: Exert Garrow to heal Eragon.

1 .Katrina, Stolen One [carvahall]
Companion-Man
Strength 3
Vit 3
Res 8
While you can spot Roran, Katrina cannot be overwhelmed unless her strength is tripled. Roran is strength +1.

2 .Baldor, Loyal Friend [carvahall]
Companion-Man
Strength 5
Vit 3
Res 7
Archer.
While skirmishing a wounded minion, Baldor is strength +2. Albriech is twilight cost -2.

3 .Albriech, Oldest Son [carvahall]
Companion-Man
Strength 6
Vit 3
Res 7
Fellowship: Exert Albriech and two other [carvahall] men (or baldor) to play horst from your draw deck.

0 The Tale of the Dragon Riders [carvahall]
Condition
Strength +1.
Tale.
To play, spot Brom. Bearer must be a [carvahall] man. Limit one per bearer.

1 Picket Pits [carvahall]
Possession-Support Area
Fortification
Each time a minion is played, exert a [carvahall] man to exert that minion.

1 Tree Barrier [carvahall]
Possession-Support Area
Fortification
To play, spot 2 [carvahall] men. The shadow player must pay 1 twilight each time a minion is assigned. If not, that minion exerts.

1 The Story of Dragons [carvahall]
Event-Fellowship
Tale.
To play, add a burden. Play a [carvahall] condition from your draw deck or discard pile.

2 Standing Strong [carvahall]
Condition-Support Area
Each [carvahall] man with resistance 5 or more is damage +1. Regroup: Exert two [carvahall] men to draw two cards.

1 .The Enemy Comes Exhausted [carvahall]
Condition-Support Area
To play, spot a [carvahall] man. Each wounded minion is strength-1.

1 Pitchfork [carvahall]
Possession-Hand Weapon
Strength +2
Bearer must be a [carvahall] man.

1 Short Axe [carvahall]
Possession-Hand Weapon
Strength +1
Bearer must be a man. Bearer is Damage+1.

2 .Roran’s Hammer [carvahall]
Possession-Hand Weapon
Strength +3.
Bearer must be Roran. He is damage+1.

1 .Nolfavrell’s Dagger [carvahall]
Possession-Hand Weapon
Strength+1
Bearer must be Nolfavrell. Fellowship: Play this possession from your discard pile. Skirmish: Discard this possession to wound a minion skirmishing Nolfavrell.

1 Side By Side Against the Storm [carvahall]
Event-Skirmish
Make a [carvahall] companion strength +1 for each [carvahall] companion you can spot (limit +3).

Shadow side for carvahall fellowship, ra’zac and men path control (during the siege of carvahall)

DECKLIST (34/34)

FELLOWSHIP

DR and D
Eragon, Farmhand
Saphira, Dragon Hatchling

Starting Fellowship:
Roran, Leader of Exiles
Baldor, Loyal Friend
Albriech, Oldest Son
Katrina, Stolen One
Nolfavrell, Brought to Battle

Companions:
Horst, Blacksmith of Renown x2
Garrow, Dearly Loved x2
Brom, Storyteller x2

Possessions:
Pitchfork x4
Short Axe x3
Roran’s Hammer
Nolfavrell’s Dagger
Tree Barrier
Picket Pits

Conditions:
The Enemy Comes Exhausted
Standing Strong
The Tale of the Dragon Riders x4
Events:
The Story of Dragons x2
Side by Side Against the Storm x3

Followers:
Morn, Tavern Master

SHADOW

Minions:
The Ra’Zac, Minionss of Wickednesss x2
Imperial Stormer x3
Imperial Tactician x3
Imperial Trooper x3
Imperial Soldier x2
Imperial Stalker x2
Imperial Shock Troop x2
Imperial Commander x2
Imperial Sneaker x2

Conditions:
Surrounding the City x2
Kill the Common Men x2
Homes Aflame
Hordes of Destruction

Possessions:
Lethrblaka x2
Soldier’s Pike x3

Events:
Burn It All Down x2

SITES:
Carvahall Town Square
Trader’s Camp
Ruined Town
The Picket-Wall
Garrow’s Farm
Horst’s House
Helgrind Peaks
Helgrind Gates
The Spine



5 .The Ra’Zac, Minions of Wickedness [empire]
Strength 12
Vit 3
Site 3
Fierce. Lurker.
Each time another [empire] minion wins a skirmish, exert this minion to take control of a site. While you control a dwelling site, this minion is strength +4 and damage +1.

4 Imperial Stormer [empire]
Minion-Man
Strength 11
Vit 3
Site 4
If this minion wins a skirmish, stack it on a site you control. Shadow: Play this minion from a site you control, it is twilight cost -2.

3 Imperial Tactician [empire]
Minion-Man
Strength 9
Vit 3
Site 4
If this minion wins a skirmish, stack it on a site you control. Shadow: Play this minion from a site you control, it is twilight cost -2.

2 Imperial Trooper [empire]
Minion-Man
Strength 6
Vit 2
Site 3
If this minion wins a skirmish, stack it on a site you control. Shadow: Play this minion from a site you control, it is twilight cost -2.

3 Imperial Soldier [empire]
Minion-Man
Strength 8
Vit 3
Site 4
While you control a site, this minion is strength +3 and fierce.

2 Imperial Stalker [empire]
Minion-man
Strength 6
Vit 3
Site 4
While you control a site, this minion is strength +2, fierce, and damage+1.

5 Imperial Shock Troop [empire]
Minion-Man
Strength 10
Vit 3
Site 4
While you control a battleground, this minion is damage +1 and fierce. While at a dwelling, this minion is strength +4.

4 .Imperial Commander [empire]
Minion-Man
Strength 9
Vit 4
Site 4
Lurker.
Each time another [empire] minion is killed, discard 2 cards from hand to take control of a site.

1 Imperial Sneaker [empire]
Minion-man
Strength 5
Vit 3
Site 4
A companion skirmishing this minion loses all strength bonuses from possessions. Regroup: Discard this minion to take conrol of a site.

0 Surrounding the City [empire]
Condition-Support Area
Shadow: Play an [empire] minion to place a token here. Regroup: Remove 3 tokens from here and discard an [empire] minion to take control of a site.

2 Kill the Common Men [empire]
Condition-Support Area
Response: if an [empire] minion wins a skirmish, place a token here. Shadow: Remove two tokens from here to take control of a site.

0 Homes Aflame [empire]
Condition
Plays on a site you control. The free peoples player may not use skirmish events or special abilities.

1 Horde of Destruction [empire]
Condition-Support Area
Shadow: If you control a site, remove 2 to play an [empire] man from your discard pile.

2 .Lethrblaka [empire]
Possession-Mount
Strength +3
Bearer must be the Ra’Zac. Bearer is damage +1.

0 Soldier’s Pike [empire]
Strength +2
Possession-Hand Weapon
Bearer must be an [empire] man. While you control a site, bearer is damage+1 and fierce.

1 Burn It All Down! [empire]
Event-Skirmish
Make an [empire] man strength +2 (or +5 if you control a site).

SITES: (the sites are Shadows style sites)

1 Carvahall Town Square
Dwelling.
Fellowship: Play a Man to draw a card.

0 Trader’s Camp
At the start of the fellowship phase, you may exert a companion to play a possession on that companion from your draw deck.

3 Ruined Town
Dwelling. Battleground. When the fellowship moves to this site, unless they add 3 threats, you may take control of a site.

3 The Picket-Wall
Battleground. Each minion played here comes into play exerted unless the shadow player controls a site.

2 Garrow’s Farm
Dwelling.
Fellowship: Exert two [carvahall] men (or eragon or roran) to play garrow from your draw deck.

1 Horst’s House
Dwelling
Fellowship: Exert two [carvahall] men (or albriech or baldor) to play Horst from your draw deck.

3 Helgrind Peaks
Mountain.
Shadow: Play the Ra’zac from your deck or discard pile. Shuffle the deck afterwards.

2 Helgrind Gates
Battleground. Mountain.
Each [empire] minion is strength +1. Each other minion is strength -1.

2 The Spine
Forest. Mountain.
When the fellowship moves here, you may add a burden to draw a card for each [carvahall] man you can spot (limit 3).
Happy Hunting! Elf Lvr
Winner of Best Personality in the FPCA. Thanks!
Archduke Elf Lvr - Archidoux of the Chosen Ones
AMV Maker In-Training! Check out my newest production, Katsu!- A Diedara Tribute!
And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot

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