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AnxiousChieftain |
Posted: Tue Nov 14, 2006 9:30 pm |
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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Done.
When will the contest start? |
MODS RULE. - lem0nhead |
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Gate Troll |
Posted: Wed Nov 15, 2006 4:59 pm |
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Joined: 15 Aug 2006
Posts: 384
Location: Udun Vale, Home of the one and only... Gate Troll!
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Ok. The first card is: Troll of Barad-dur. |
"Wars may be fought with weapons, but they are won by men. It is the spirit of the men who follow and of the man who leads that gains that victory."-George S. Patton. |
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AnxiousChieftain |
Posted: Wed Nov 15, 2006 5:12 pm |
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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PM sent (I’m assuming we PM you). |
MODS RULE. - lem0nhead |
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Gate Troll |
Posted: Wed Nov 15, 2006 5:22 pm |
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Joined: 15 Aug 2006
Posts: 384
Location: Udun Vale, Home of the one and only... Gate Troll!
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Yes. Please PM me. |
"Wars may be fought with weapons, but they are won by men. It is the spirit of the men who follow and of the man who leads that gains that victory."-George S. Patton. |
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Pippin |
Posted: Tue Nov 21, 2006 9:34 am |
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Joined: 04 Aug 2006
Posts: 268
Location: Colorado
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Gate Troll |
Posted: Wed Nov 22, 2006 11:00 am |
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Joined: 15 Aug 2006
Posts: 384
Location: Udun Vale, Home of the one and only... Gate Troll!
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[Pippin’s DC] #1
Troll of Barad-dur
Minion • Troll
Strength:15
Vitality:4
Site Number:7
Fierce. To play spot a minion.
For every Elf you can spot Troll of Barad-dur is Damage +1.
"...nothing would stop them from killing, for they loved
nothing and hated all."
[AC’s DC] #2
•Troll of Barad-dur
Minion • Troll
Strength: 12
Vitality: 3
Site Number: 4
Damage +1. Fierce. To play, spot an minion.
Each time a follower is transfered to a companion, you may exert this minion twice to discard that follower and exert that companion.
[Corvus’s DC] #3
Troll of Barad-Dur
Minion • Troll
Strength: 16
Vitality: 4
Site Number: 4
To play, spot 3 minions and remove a burden or a threat. Troll of Barad-Dur is twilight cost -1 for each burden you can spot.
[SickofPalantirs’s DC] #4
•Troll of Barad-dur
Strength: 16
Vitality: 3
Site Number: 6
Damage +1. Fierce. To play spot an minion. Skirmish: Exert this minion to make him strength +1 for each threat you can spot (limit +4). At the start if the regroup phase you may discard an minion to add a threat for each troll you can spot.
Voting Time! [Remember, Don’t vote for your card.] |
"Wars may be fought with weapons, but they are won by men. It is the spirit of the men who follow and of the man who leads that gains that victory."-George S. Patton. |
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CarpeGuitarrem |
Posted: Wed Nov 22, 2006 6:24 pm |
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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Close call here, but I’ll take SoP’s over AC’s. I love AC’s follower hNOLINKate, but the threat-addition of SoP’s is just great. |
"ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm) |
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corvus |
Posted: Thu Nov 23, 2006 4:20 pm |
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Joined: 13 Oct 2006
Posts: 1696
Location: Roaming, but dangerous!!!
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I have the exact same feelings and vote. |
Click here if you want to trade some foils away
Far, Far beyond the island we dwelt in shapes of twilight
Through draught and weary days
Through grief and endless pain |
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Gate Troll |
Posted: Mon Nov 27, 2006 8:40 am |
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Joined: 15 Aug 2006
Posts: 384
Location: Udun Vale, Home of the one and only... Gate Troll!
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Is that all??!! Well, I guess SoP wins this round. |
"Wars may be fought with weapons, but they are won by men. It is the spirit of the men who follow and of the man who leads that gains that victory."-George S. Patton. |
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sickofpalantirs |
Posted: Mon Nov 27, 2006 9:10 am |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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I will PM you soon. |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. |
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