1"Many-pillared Halls "Dwarven"
Condition • Support Area
At the start of each fellowship phase, you may exert a Dwarf to stack a card from your discard pile here.
While you can spot 3 cards stacked here, each Dwarf is strength +1 and damage +1.
"’’There hammer on the anvil smote / There chisel clove, and graver wrote....’’"
S
though it does take 3 turns this should definitely be a rare
I’m going to say this right now: rarity should not affect how good a card really is. There are crappy rares, and great commons. Besides, if this was a rare, it would mess up the Gimli starter deck I made.
Elven (14)
"5"•Deadly Strife "Elven"
Condition • Support Area
Toil 2. To play, spot an Elf.
Each time an Elf wins a skirmish, you may exert a minion.
At the start of the regroup phase, discard this condition or exert an Elf.
"’’It was Gil-galad, Elven-king and Elendil of Westernesse who overthrew Sauron....’’"
U
it seems a little to good.
Why’s that? It’s big, expensive, and has a cost every regroup phase, and the ability isn’t even that strong.
2"••Dínendal, Lorien Bowman "Elven"
Companion •• Elf
Strength: 6
Vitality: 3
Resistance: 7
While Dínendal is at a forest site, he is an archer.
"...out of a thicket of young trees an Elf stepped, clad in grey, but with his hood thrown back...."
S
orophin maybe?
I made it first!
"2"••Haldir, Elven Scout "Elven"
Companion •• Elf
Strength: 5
Vitality: 3
Resistance: 7
At the start of each skirmish phase involving Haldir, if he is at a forest site, you may wound each minion he is skirmishing.
"’’Yrch!’’"
S
I don’t get the lore
Have you read the books? It means "Orc" in Elvish.
"1"Woodland Bow "Elven"
Possession •• Ranged Weapon
Strength +1
Bearer must be an Elf.
At the start of the archery phase, if bearer is at a forest site, you may spot 3 Elves to exert a minion.
"Haldir and his companions drew their bows."
C
I think this should be a uncommom at least
Again, rarity doesn’t matter...
Gandalf (13)
"4"••Gandalf, Stormcrow "Gandalf"
Companion •• Wizard
Strength: 7
Vitality: 4
Resistance: 7
Muster.
Each time a "Gandalf"card in placed in your discard pile during the regroup phase, you may add " "to heal an unbound companion.
"’’What aid have you ever brought, Stormcrow?’’"
R
]
been made change the subtitle
Maybe. I still made my card first!
1"Hope is Kindled "Gandalf"
Event •• Fellowship
Spot a "Gandalf"Wizard to heal each exhausted companion.
"’’Sleep again, and do not be afraid.’’"
C
again already been made
Again, I made it before Decipher.
2"Meaning of Haste "Gandalf"
Event •• Regroup
If Gandalf is mounted, and the fellowship is not in region 3, exert him to make the move limit +1.
"...only a swift bird on the wing could have overtaken them."
R
essentially I see only one use to this a 3-6 move.
Why not 1 to 4, or 2 to 5, or 5 to 8? Or if you use 2 copies, 5 to 9!
0"Prepare for Battle! "Gandalf"
Event •• Maneuver Exert a " Gandalf"Wizard to make each unbound companion who has resistance 6 or more strength +1 and damage +1 until the regroup phase.
"So it was that Gandalf took command of the last defense of the City of Gondor."
C
make it a rare or uncommon
I believe you now my thoughts on rarity by now.
"3"Terror of His Coming " Gandalf"
Condition • Support Area
Spell.
While you can spot 4 twilight tokens, each time a minion is assigned to skirmish a "Gandalf"Wizard, you may exert that minion.
"The Orcs reeled and screamed...."
C
already been made
I made it first.
"2"Caught In a Web [Gollum SH]
Event •• Maneuver
Spot Gollum and Shelob to prevent a companion from being assigned to a skirmish until the regroup phase. The Free Peoples player may add a burden to prevent this.
"’’Trapped in the end!’’"
U
whoah like gollum and shelob her ladyship definitely should be a rare
No! Lying Counsel is not a rare, and it’s like Wormtongue, eh?
"0"Service of the Steward "Gondor"
Event •• Fellowship
Exert a " Gondor"companion to heal Pippin twice, or exert Pippin to heal a "Gondor"companion twice.
"’’...fealty with love, valor with honor....’’"
C
]
nice but with pippin wearer of black and silver maybe a little to good for a common
I stand firm on my view on rarity.
"6"Strong Citadel "Gondor"
Condition •• Support Area
To play, spot a "Gondor"companion.
Toil 2.
Each exhausted minion skirmishing a "Gondor"companion is strength -2.
"...and not to be taken by a host of enemies...."
R
since you never have to discard it or pay a penalty aside from the high twilight cost to good
Maybe. Gondor doesn’t have many ways to exert the minions to get them exhausted, though.
"3"This Day We Fight! "Gondor"
Event •• Maneuver
Make up to 2 "Gondor"companions resistance +1 for each minion you can spot until the regroup phase.
"’’Stand, Men of the West!’’"
C
lower the twilight cost by 1
3 is my lucky number.
"3"••Burning As They Go "Men"
Condition •• Support Area
To play, exert 2 "Men"minions.
Each time the fellowship moves to a plains site, you may remove "1"to wound a companion (except the Ring-bearer).
"’’...rick, cot, and tree.’’"
C
oh my to good make it rare
No comment.
"3"Enraged Oliphaunt "Men"
Possession •• Mount
Strength +3
Bearer must be a "Men"minion.
While bearer is an archer, the minion archery total is +1.
While you can spot an exhausted companion, bearer cannot take wounds.
"’’Grey as a mouse, / Big as a house....’’"
R
hey a mumak get rid of one of the abilities
It would be crap without both of them.
"4"Rhûn Skulker "Men"
Minion •• Man
Strength: 10
Vitality: 3
Site Number: 4
While this minion is not exhausted, each "Men"lurker is strength +3.
Maneuver: Exert this minion to make a "Men"minion a lurker until the regroup phase.
"...the body of a mighty warrior...."
R
ow up the twilight cost 1
Lurkers need all the help they can get.
"1"Volley of Arrows "Men"
Event •• Archery
Exert X "Men"archers to discard an unbound companion with X vitality. The Free Peoples player may make the minion archery total +3 to prevent this.
"Arrows were thick in the air."
R
make its twilight cost more
I suppose 2 or 3 would make it more balanced.
"4"Brawling Orc "Orc"
Minion •• Orc
Strength: 10
Vitality: 3
Site Number: 4
To play, spot an "Orc"minion.
When you play this minion, you may spot 6 companions to wound 2 unbound companions.
"There was a ring and clash of steel."
U
ow up the twilight cost 1
Never!
It’s good as it is.
"1"Charging Warg "Orc"
Possession •• Mount
Strength +2
Bearer must be an "Orc"Orc.
When you play this possession, you may draw a card, make bearer fierce until the regroup phase, or make bearer strength +2 until the regroup phase.
"...wolf-riders were abroad in the valley...."
S
a warg! Again up the twilight cost
Nah. 1 is good.
"1"Orc-mischief "Orc"
Event •• Shadow
Exert an "Orc"lurker to discard a possession, discard a condition, or discard 2 cards at random from the Free Peoples player’’s hand.
"’’...his people suffered cruelly from orc-axes.’’"
U
make it maneuver
Good idea.
"0"Spiny Helm "Orc"
Possession •• Helm Strength +1
Bearer must be an "Orc"minion.
If bearer is at an underground site, each time bearer is assigned to skirmish a companion, you may exert bearer to exert that companion.
"’’There is no hope of Escape that way.’’"
C
maybe make it an uncommon
No comment.
"0"Unending Throngs "Orc"
Condition •• Support Area
The twilight cost of the first "Orc"minion you play at an underground site each turn is -2.
Regroup: Discard 3 "Orc"minions to make the move limit -1. Discard this condition.
"’’Already they are scaling the bank at many points, thick as marching ants.’’"
R
with a good pathfinding side a killer definitely give it a twilight cost
Fine.